Search found 8 matches

by datura
Wed Apr 02, 2003 1:41 pm
Forum: Interactive 3d
Topic: Python Interface to PortAudio, for Sound driven Animation
Replies: 3
Views: 6171

hi ! i´m very interested in such a sound-sensor or Python-Script and I would like to join the development. the best way in my opinion would be to do this in C in Blender, cause everybody could use it then and you don´t have to install libraries etc., (but my C isn´t very good). The pyPortAudio-Lib s...
by datura
Fri Mar 21, 2003 6:31 pm
Forum: Coding Blender
Topic: Add one more to the list of compiling questions
Replies: 10
Views: 6279

hi ! sorry my last 2 postings were not really correct, but i had the same errors like you and they disappeared after doing what i mentioned in the postings. today i had the first successful building of blender ! late, but i am happy. just check out blender and lib/windows and then do exactly what is...
by datura
Tue Mar 18, 2003 7:36 pm
Forum: Coding Blender
Topic: Add one more to the list of compiling questions
Replies: 10
Views: 6279

i don't know if you have done this yet, maybe this helps a bit : for the sources you have to checkout the blender-module and the lib-module (you can checkout lib/windows from the cvs). in the lib-module there are all external sources like ode, jpeg, fmod, etc. then you have to build (before building...
by datura
Tue Mar 18, 2003 12:31 pm
Forum: Coding Blender
Topic: Add one more to the list of compiling questions
Replies: 10
Views: 6279

hi ! i had the same problem. there might be a better solution, but this worked for me, but with vc 6.0. you have to tell vc 6.0, where the files are. choose tools -> options and then dierectories. the .a-files are libraries, and the .h-files are include-files. i had to set each path : for example F:...
by datura
Tue Mar 18, 2003 12:09 pm
Forum: Interactive 3d
Topic: wxBlenderPlayer a player for wxPython
Replies: 2
Views: 6938

hello ! that's a very nice script ! thank you very much. i've got a questions about the eventhandling : at the moment you can send messages to the activeX-plugin (restart, properties, ...). but i think, you can send messages or events from the plugin to the GUI with the message-actuator (host_applic...
by datura
Wed Feb 05, 2003 11:26 am
Forum: Interactive 3d
Topic: my 3d web gallery
Replies: 7
Views: 4424

hi ! you can use a message actuator to open another url. here is the documentation : http://download.blender.org/documentation/html/plugin_content.html#AEN1814 this opens the page in the same window. you can use instead of the url a javascript-function, which opens the url in another frame or window...
by datura
Tue Dec 10, 2002 3:48 pm
Forum: Interactive 3d
Topic: web-plugin bug ???
Replies: 1
Views: 4559

web-plugin bug ???

hi, i would like to do the navigation from a website using blender. the navigation (blenderfile) is in one frame and the content in another. to change the content i use a javascript- function, which is called by a message-actuator in the blenderfile. this works exactly 15 times fine and on the 16th ...
by datura
Mon Dec 09, 2002 3:45 pm
Forum: Interactive 3d
Topic: Plug-in demos and download back!
Replies: 2
Views: 5101

Hi, i tried to download the plugin from the plugin-page (http://www.blender3d.org/BlenderProducts/plugin_download_ie.php) and this didn't work, but autodownload of the plugin worked at the startsite (http://www.blender3d.org/index3d.php). I think to change the codebase parameter from actually codeBa...