Search found 26 matches

by sanders3d
Tue Aug 18, 2009 9:11 am
Forum: Animation
Topic: "playblast" with background image sequence
Replies: 0
Views: 2116

"playblast" with background image sequence

As it turns out it's not possible. This would be a 'must have' functions for animators over the globe that are animation with live action fottage. If you have actors that the 3d characters are interacting with, you really need to be able to 'playblast' the animation with the background image (or seq...
by sanders3d
Sun Apr 05, 2009 11:27 pm
Forum: Interface & Tools
Topic: creating a 2D Blender SketchBook?
Replies: 1
Views: 2074

I added a new little demo here

http://sanders3d.googlepages.com/GreasePencil.ogg (7.4MB)

Problems with current implementation (why we would need another tool)
1.) Line quality
2.) Not being able to copy/paste drawn images
3.) No indication on which frames these images were drawn

regards
stefan
by sanders3d
Sun Apr 05, 2009 5:06 pm
Forum: Interface & Tools
Topic: creating a 2D Blender SketchBook?
Replies: 1
Views: 2074

creating a 2D Blender SketchBook?

Hello Everyone. I have been in the background lurking and watching how Blender has been evolving for the last two years, and I've been very impressed. A few things have been on my mind since Ton launched the idea of what 2.5 should be, and since the completion of Big Buck Bunny. I'l try and blurt th...
by sanders3d
Fri May 30, 2008 11:16 am
Forum: Interface & Tools
Topic: playing quicktimes with 'blender -a filename'
Replies: 0
Views: 1500

playing quicktimes with 'blender -a filename'

Hi All, I'm trying to use blender as a flipbook for my animations. And while it's playing ok, I can't seem to get any audio working. blender -h gives me Environment Variables: $HOME Store files such as .blender/ .B.blend .Bfs .Blog here. $TMP or $TMPDIR Store temporary files here. $SDL_AUDIODRIVER L...
by sanders3d
Tue May 20, 2008 10:44 pm
Forum: Animation
Topic: Euler rotations on bones
Replies: 4
Views: 5955

Euler rotations on bones

Hello, Now that 2.46 is out of the door and devs are talking about 2.50 (or next release). Could we also discuss that we animators would really really really like to have Euler rotations on bones. Right now it's just a plain pain in the butt to edit these quat curves that we have. They make no sense...
by sanders3d
Tue May 06, 2008 10:12 pm
Forum: News & Chat
Topic: Linux x64, 2.46 RC3 vs 2.46 RC2
Replies: 3
Views: 2662

jesterKing wrote:Dunno why you're looking for glib, but you need OpenAL.

/Nathan
So that would be a dependency change from RC2?

regards
stefan andersson
by sanders3d
Tue May 06, 2008 9:09 am
Forum: News & Chat
Topic: Linux x64, 2.46 RC3 vs 2.46 RC2
Replies: 3
Views: 2662

Linux x64, 2.46 RC3 vs 2.46 RC2

I can run 2.46RC2 just fine, but RC3 refuses to run error while loading shared libraries: libalut.so.0: cannot open shared object file: No such file or directory and since this is my office machine I don't have the admin rights to install librarys... OS: CentOS 5.1 x64, Python 2.4.3 "rpm -qa | grep ...
by sanders3d
Fri Jan 18, 2008 1:08 am
Forum: Animation
Topic: limitation driver IPO (expressions)
Replies: 2
Views: 2839

first animation test

http://sanders3d.googlepages.com/chubby2.mpg

a lot of "issues" to be solved, but now I at least know how to make the rig in Blender.

:)

/stefan
by sanders3d
Thu Jan 17, 2008 11:11 pm
Forum: Animation
Topic: limitation driver IPO (expressions)
Replies: 2
Views: 2839

kind of solved... not might not be the most elegant solution

http://sanders3d.googlepages.com/facialRig.jpg

regards
stefan
by sanders3d
Thu Jan 17, 2008 8:52 pm
Forum: Animation
Topic: limitation driver IPO (expressions)
Replies: 2
Views: 2839

limitation driver IPO (expressions)

Hi all, I'm stuck. I'm recreating a facial setup that's kind of a "osipa rig" (but with my own twist). The problem I have now is how expressions are handled in the IPO window. I add a driver to the shape and then paste in my expression ex: p.clamp(ob("sync_ctrl").LocX, min=0, max=1) note: clamp func...
by sanders3d
Thu Jan 17, 2008 2:19 pm
Forum: News & Chat
Topic: [ wish ] proportional tool ( falloff )
Replies: 0
Views: 1709

[ wish ] proportional tool ( falloff )

(I have mentioned this before in another section of the forum, but going to place my wishes here in the news/chat section instead) Tablet users don't have a mouse wheel, and the + and - keys are at the wrong end of the keyboard for right handed users. And on top of that it's not really intuitive. S...
by sanders3d
Thu Jan 17, 2008 1:54 pm
Forum: News & Chat
Topic: [ wish ] Object Properties Window (expression and keying)
Replies: 0
Views: 1878

[ wish ] Object Properties Window (expression and keying)

Would be great if we could be able to key in the Object Properties window, which also would lead to that you can add expressions in the same window without having to open the IPO window and add a driver there. Here is a small images from XSI that shows kind of what I'm after http://www.edharriss.com...
by sanders3d
Sun Jan 13, 2008 11:44 pm
Forum: Interface & Tools
Topic: Maya to Blender: Adding Objects to Scene
Replies: 2
Views: 2173

this is not how Blender will function in the next release. If you would like to try out some newer builds of Blender I suggest you take a peek here: http://www.graphicall.org/builds/index.php and for getting mesh objects back and fourth between maya and blender I recommend a "mixture" of Maya to Ble...
by sanders3d
Fri Jan 04, 2008 12:09 am
Forum: News & Chat
Topic: [SOLVED] Audio in Blender 2.45.12 Linux 64bit??
Replies: 0
Views: 2895

[SOLVED] Audio in Blender 2.45.12 Linux 64bit??

Anyone have a compile version that works with audio?? I'm running Ubuntu 7.10 amd64. regards stefan andersson from a respons at cgtalk [ SOLUTION ] There are some problems with the sound in the linux versions of blender but a way to make the sound work is by starting blender from the commandline wit...
by sanders3d
Sun Dec 30, 2007 4:08 pm
Forum: Blender Open Projects
Topic: [peach] hardware, mac pro ubuntu
Replies: 1
Views: 5384

never mind, solved it... installing ATI drivers on 64bit was a tad of a problem.. but now solved :)

regards
stefan andersson