Search found 2 matches

by grumbel45
Thu Jan 03, 2008 4:27 am
Forum: Blender Open Projects
Topic: What are you missing in your gamedev toolchain ?
Replies: 112
Views: 87944

Re: What are you missing in your gamedev toolchain ?

Some more points * headless-less mode for running scripts and do batch conversion, having the interface pop-up can get a little annoying when doing command line stuff (Xnest helps somewhat). Even better would be the abilty to 'import blender' from any Python script. * direct support for Gimp/XCF fil...
by grumbel45
Sun Dec 16, 2007 2:52 pm
Forum: Blender Open Projects
Topic: What are you missing in your gamedev toolchain ?
Replies: 112
Views: 87944

it doesn't wok with parts of one object Isn't that what EdgeSplit is for? Mark the Edges you want to have non-smoothed as sharp (Ctrl-e) and enable the EdgeSplit modifier for the object. That aside, one features I would like to have in Blender would be support for custom object types, the last time...