Same as kirado, but other important thing as for me is/are n-gons, for edge and verts chamferin' . This can speed your workflow alot, especialy modeling some non-organic shapes like furniture etc.
And the target-weld realy speeds-up the workflow.
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- Thu Dec 27, 2007 4:16 pm
- Forum: Blender Open Projects
- Topic: What are you missing in your gamedev toolchain ?
- Replies: 112
- Views: 87944