Search found 2 matches

by kirado
Sun Dec 23, 2007 4:50 pm
Forum: Blender Open Projects
Topic: Apricot: why use CrystalSpace, and not Blender GE?
Replies: 31
Views: 43089

well people have been patient.. very patient.. 2 years of patience ;-) Apricot is a cool project and will improve the blender tools no doubt... but ignoring a huge bunch of your users is a bad thing. The BGE users are and have been trying to organise people to help upgrade and fix it, but won't get ...
by kirado
Fri Dec 21, 2007 10:11 am
Forum: Blender Open Projects
Topic: What are you missing in your gamedev toolchain ?
Replies: 112
Views: 87773

My two cents on important features: realtime IK/bones preview in the GE for demo animations for export to whatever. It’s hard to know what is needed without knowing how blender exports to crystal space. Some general things like an easy way to demo GLSL shaders onto your objects and then export that ...