Search found 4 matches

by ygs
Mon Nov 03, 2008 3:23 pm
Forum: Interface & Tools
Topic: About feature requests
Replies: 168
Views: 121461

Bezier curves: Taper/Bevel objects suggesstions (to make the

Hello, I was trying to model with Bezier and taper/bevel options and seems Blender needs some small improvements to bring it to the next level as model application Here is what I'm suggesting. I think it would be extremely helpful if user could add 2 TaperOb for one main curve. This will help to ali...
by ygs
Mon Jun 02, 2008 8:44 am
Forum: Interface & Tools
Topic: feature request subdivision sculpt mode subdivider
Replies: 5
Views: 2947

As of subdividing brush. Beign active sculpt user I'm pretty sure it's very interesting and usefull option. COncerning relieves. Yes, I know that 2.46 has now some relief features. Unfortunately at this moment its not usable during brush movement. It works great when you try to affect the surface no...
by ygs
Tue Apr 01, 2008 7:14 pm
Forum: Coding Blender
Topic: blender 2.46R1 x386 static for glibc 2.3.6 ? anyone has it?
Replies: 0
Views: 1976

blender 2.46R1 x386 static for glibc 2.3.6 ? anyone has it?

hello all,

any hope to see 2.46RC1 (32bits) under

http://download.blender.org/release/Blender2.46rc/

compiled for glibc 2.3.6 ?

I have Debian Sarge 3.1 and Debian Etch 4.0.
They both have glibc 2.3.6 and I can't get blender 2.46R1 working on them ?

thanks,
Yuri
by ygs
Thu Jan 10, 2008 11:26 am
Forum: Interface & Tools
Topic: feature request subdivision sculpt mode subdivider
Replies: 5
Views: 2947

Re: feature request subdivision sculpt mode subdivider

Hi, John, I second your proposals :) It will simplify Sculting a lot ! Also along with 'Subdivide brush', automatic subdividing modificator would be great. This modificator could subdivide polygons that reach preset polygon size limit, for example. Having 'zero' plane to create reliefs would be awes...