Search found 8 matches

by gianmichele
Mon Sep 08, 2008 10:13 am
Forum: News & Chat
Topic: Node based editing of particle systems and physics effects?
Replies: 6
Views: 5375

Add me to the list. I think nodes are really good as workflow for particle work.

-Gian
by gianmichele
Mon Sep 01, 2008 4:57 pm
Forum: Rendering
Topic: Big Buck Bunny - Rendering method?
Replies: 1
Views: 3176

It was all Blender Internal with a fair amount of developent during the production. Everything is in the official build now. Just open one of the files and hit render !

-Gian
by gianmichele
Fri Aug 29, 2008 11:38 am
Forum: News & Chat
Topic: Why Blender doesn't use threads for simulations?
Replies: 1
Views: 2048

I second that. I'd love to know what are the plans for multithreading the application, expecially the particles and simulation part. I know there are some builds that use openmp, but that not really clear as to what is or is not multithreaded.

Thanks a lot for the hard work guys

-Gian
by gianmichele
Thu Aug 07, 2008 12:15 pm
Forum: News & Chat
Topic: Blender / GHOST 2D Package?
Replies: 2
Views: 3316

thinking this moring about this. there's really not an alternative to photoshop on linux or even osx. Wish I now more about programming other that scripting, but that's a really huge work to do.

Come on OSS community!

-Gian
by gianmichele
Wed Feb 06, 2008 10:29 pm
Forum: Animation
Topic: Local rotation axis and Rotation order
Replies: 2
Views: 3830

Thanks Aligorith. For me, as an animator, the rotation order has more to do with a way to fully visualize and prevent gimbal lock. I'm really not an expert about these things, but I tried to translate my little knowledge into Blender and...yes, I'm a new and really excited switcher from "the dark si...
by gianmichele
Wed Feb 06, 2008 5:14 pm
Forum: Animation
Topic: Local rotation axis and Rotation order
Replies: 2
Views: 3830

Local rotation axis and Rotation order

Is there some way to change the alignmen of the local rotation axis of a bone ? Is it possible to change the rotation evaluation order of a bone (say from XYZ to ZXY) ?

Thanks for the help

Gian
by gianmichele
Tue Jan 29, 2008 3:16 pm
Forum: Coding Blender
Topic: Muscle system for blender
Replies: 66
Views: 67645

I'm wondering how this is going to perform on a real geometry. Muscle system are such a huge thing and really heavy to fine tune. It's a really interesting project and i can't wait to see what expert riggers can do with it. I also have a creture modeled and soon animating that will suit for a test :...
by gianmichele
Thu Jan 24, 2008 4:08 pm
Forum: Animation
Topic: Holding an object and throwing it
Replies: 2
Views: 4187

Never heard of constraints ?

I don't know how to do it in blender (sorry, still learning) but in other software, you have your object constrained to the hand controller, animate the hand and disable the constrain when you want to let the object fly away.

Hope that helps

Gianmichele