Search found 11 matches

by joshex
Mon Nov 12, 2012 12:05 am
Forum: Coding Blender
Topic: Download of Blender 2.49b source code
Replies: 12
Views: 10967

Blender 2.49b used Python 2.5 or 2.6 on most platforms, OSX being a notable exception. Don't be fooled by the api_2.2 directory. You can get the 2.49b source by checking out the tag https://svn.blender.org/svnroot/bf-blender/tags/blender-2.49b-release For the libs, either install the older versions...
by joshex
Sun Nov 11, 2012 8:15 pm
Forum: News & Chat
Topic: Request Feature .nds game import/export
Replies: 7
Views: 6514

Re: o.o

thanks for trying find out how to do this if there is anything i can do to help email me darkreversalentertainment@gmail.com indeed, we'll see how things go, I'm still interested in setting this up, have had my hands tied recently though. I doubt you really want to get into this but if your serious...
by joshex
Wed May 04, 2011 3:40 pm
Forum: Interface & Tools
Topic: 2.57b cannot switch interaction type + other glitches
Replies: 0
Views: 665

2.57b cannot switch interaction type + other glitches

windows x86 installer and zip archive Traceback (most recent call last): wm.py, line 890, in execute bpy.ops.script.execute_preset(filepath=filepath, menu_idname="USERPREF_MT_interaction_presets") ops.py, line 179, in__call__ ret = op_call(self.idname_py(), None, kw) RuntimeError: Error: Traceback (...
by joshex
Wed Aug 04, 2010 9:16 pm
Forum: News & Chat
Topic: Request Feature .nds game import/export
Replies: 7
Views: 6514

Re: o.o

thanks for trying find out how to do this if there is anything i can do to help email me darkreversalentertainment@gmail.com indeed, we'll see how things go, I'm still interested in setting this up, have had my hands tied recently though. I doubt you really want to get into this but if your serious...
by joshex
Thu Jul 01, 2010 6:30 pm
Forum: News & Chat
Topic: Request Feature .nds game import/export
Replies: 7
Views: 6514

I'm requesting a team to start decompiling a few roms and looking at the unpacked files for model and texture formats and script formats, from where we should be able to set-up a verticie, edge and face logger to read the model files and texture mapping locations/settings. Most likely, decompiling ...
by joshex
Wed Jun 30, 2010 9:18 pm
Forum: News & Chat
Topic: Request Feature .nds game import/export
Replies: 7
Views: 6514

Request Feature .nds game import/export

WOW... where did I go? O.O I disappeared.. it's been a while ok now onto business .nds is a game file format for Nintendo DS games, for 3D models nintendo has released an announcement that they use 3D studios max, which means their models should be .3ds and their textures most likely .tga, the games...
by joshex
Sat Oct 11, 2008 7:43 am
Forum: News & Chat
Topic: softbody controls need some updating (suggestion)
Replies: 0
Views: 1537

softbody controls need some updating (suggestion)

right, I've just started learning about soft bodies and deflection about a week ago, I have a fair grasp on it due to the help of tutorials. but, I've run into a problem... I can't isolate different settings for different vertex groups. I know in the tutorial on here, it does say there are no softbo...
by joshex
Sun Mar 16, 2008 10:31 am
Forum: News & Chat
Topic: some posibilities for the next release
Replies: 3
Views: 2389

thanks, yeah the only reason I was thinking about this in the first place, was I was trying to make a flashing object in the GE and couldn't due to the emit value of the MESH objects not being supported in the GE.. I was told to look into python scripting on CGtalk forums and write my own code for t...
by joshex
Sat Mar 15, 2008 5:58 am
Forum: News & Chat
Topic: some posibilities for the next release
Replies: 3
Views: 2389

a stroke of brilliance (replacing above proposition)

sorry for the double posts! OK I had this Idea a couple days back after posting the above. and it's makes much more sense than what I posted above!: Blender GE advanced from the scroll down menu it will be a new option along with the old options 3D view, UV image editor ETC. before entering this mod...
by joshex
Tue Mar 11, 2008 8:39 am
Forum: News & Chat
Topic: some posibilities for the next release
Replies: 3
Views: 2389

some posibilities for the next release

I'm currently using blender 2.42a, I will most likley be installing 2.50 upon it's release as I hear it is going to be a stable tested version. I have a decent grasp on blenders modeling tools, I do ask for help here and there still. I have and still will be striving to make a game, but there are a ...
by joshex
Tue Mar 11, 2008 8:14 am
Forum: News & Chat
Topic: Graphics card compatibility - post your specs here!
Replies: 264
Views: 298299

* Operating system (and version): SuSe Linux 10.0 x86_64 (AMD Althalon 64 3200+) * Motherboard: Asus A8N5X nForce4 Chipset SATA RAID PCIE (no raid enabled) * Graphics card (manufacturer, chipset, etc.): ATI technologies INC, ATI Radeon x300 SE 128MB 16x PCI express * Memory: 512MB PC3200 400MHz DDRM...