Search found 54 matches

by Fred_Pyo
Tue Mar 28, 2006 11:25 pm
Forum: Interface & Tools
Topic: New Feature: Dual Mouse Possibilities
Replies: 13
Views: 5694

Hi, Well, who didn't ever dream about havign a dual mouse setup... just for the fun of it? Indeed it could be quite interesting to mess with... but... I don't think that having two mice would double the productivity... (now if you had three arms... it would be a totaly different story). What I mean ...
by Fred_Pyo
Mon Jan 16, 2006 6:11 am
Forum: Interactive 3d
Topic: Windows Blender 2.41 alpha build/docs/demo blendfiles (13Mb)
Replies: 1
Views: 3383

wow...

We [as in the whole blender game community] feel so special now! Look at all those features! Not only we can now use materials for our objects, but we can also have all those lighting methods, AND Toon Shading! (Downloading as I write ) :D One question, what do Material Ipos do? We can animate the I...
by Fred_Pyo
Fri Dec 09, 2005 2:35 am
Forum: Documentation & Education
Topic: Offline HELP files Proposal
Replies: 4
Views: 3054

Thanks for the links LetterRip, those quickstart guides are quite interesting... but my ideas for an offline kind of reference guide/documentation/help file... was of including: A beginners tutorial: A simple tutorial covering the simple aspects of blender, modelling, lighting and materials, and ren...
by Fred_Pyo
Sun Dec 04, 2005 7:17 pm
Forum: Documentation & Education
Topic: Offline HELP files Proposal
Replies: 4
Views: 3054

Offline HELP files Proposal

Hi, I was thinking if there is a probability of including a set of Help html files with blender. Having an offline brief but consistent documentation/help file could help many users (both new and old). This documentation could include the sections that already come with blneder (that blender.html fi...
by Fred_Pyo
Wed Oct 19, 2005 4:05 am
Forum: Rendering
Topic: Where to find new Shader Patches?
Replies: 5
Views: 3899

oh... :roll:

Sorry :oops: ... I should try to pay a little more attention...

..........

checking blender (2.40 alpha1)... I see it already has those shaders... hmmm, so the pathces have been integrated to the main tree...

No need to use the patches then... nice work :D
by Fred_Pyo
Tue Oct 18, 2005 3:13 am
Forum: Interactive 3d
Topic: Crystal Space, CrystalBlend, GameEngine: Discussion and Plan
Replies: 8
Views: 5896

Wow! I'm impressed jorrit, SO glad to see this taking shape! I'm kind of short of time, so I had to skim and scan the long post (also recieved it by mail)... but I will surely give you some feedback... First... PORTAL TECHNOLOGY!!! Hehehe, it would be interesting making blender games with this... al...
by Fred_Pyo
Tue Oct 18, 2005 2:43 am
Forum: Rendering
Topic: Where to find new Shader Patches?
Replies: 5
Views: 3899

Cool! Patching my blender sources right now :D thanks...

why didn't you send those to the patch tracker?

(Letterip: sorry I didn't reply to your earlier post... :roll: )
by Fred_Pyo
Thu Oct 13, 2005 7:06 pm
Forum: Rendering
Topic: Where to find new Shader Patches?
Replies: 5
Views: 3899

Where to find new Shader Patches?

A quick question:
Where can I find the patches for the new shaders, like anisotropic shading, or velvet shading (or something like that), etc etc? I've searched the forum but I only found old links that led me to nowhere...

Thanks
by Fred_Pyo
Thu Oct 13, 2005 6:39 pm
Forum: Coding Blender
Topic: Current CVS doesn't build, using Cygwin make... :S help?
Replies: 6
Views: 3844

Well, I deleted all my source files, and after redownloading them, it all worked perfectly... :D

(Now I have Blender 2.40 alpha!) Thank you!
by Fred_Pyo
Wed Oct 12, 2005 4:58 pm
Forum: Coding Blender
Topic: Current CVS doesn't build, using Cygwin make... :S help?
Replies: 6
Views: 3844

Well... just updating the libs didn't work (they have changed the dir structure a bit since my last update, got lots of "?" when doing the cvs update... Well, I will delete all my source files and redownload them (except for some I don't want to download again, like all the python Dlls...) thanks fo...
by Fred_Pyo
Wed Oct 12, 2005 3:30 am
Forum: Coding Blender
Topic: Current CVS doesn't build, using Cygwin make... :S help?
Replies: 6
Views: 3844

Thanks, but I've been "cleaning" for every cvs update I do, but still I get the same errors... I just don't understand why everyone can keep building from the cvs and I can't... maybe I should get rid of all my source code and redownload it all again..=? thanks --EDIT-- HMmm, I TOTALLY forgot about ...
by Fred_Pyo
Tue Oct 11, 2005 4:52 am
Forum: Coding Blender
Topic: Current CVS doesn't build, using Cygwin make... :S help?
Replies: 6
Views: 3844

Current CVS doesn't build, using Cygwin make... :S help?

Hi everyone, it is me again asking stuff about building blender! Lately I haven't been able to build blender, these are the last warnings and the errors I get when building: SND_SDLCDDevice.cpp:39: warning: ignoring #pragma warning In file included from /cygdrive/d/Coding/source/blender/bf-blender/b...
by Fred_Pyo
Sat Oct 08, 2005 10:19 am
Forum: Coding Blender
Topic: Compiling Questions: HUGE file size, patches, and... config?
Replies: 9
Views: 4742

Thanks for the tip jesterKing!
by Fred_Pyo
Thu Oct 06, 2005 4:14 am
Forum: Coding Blender
Topic: Compiling Questions: HUGE file size, patches, and... config?
Replies: 9
Views: 4742

Thanks for the replies again... I decided to play with the strip command before reading these posts... and I did notice a little increase of speed when loading blender... thanks for the information! About the patch thing, hmmm, I've searched it before with man patch and I didn't find anything, I'll ...
by Fred_Pyo
Tue Oct 04, 2005 4:17 am
Forum: Coding Blender
Topic: Compiling Questions: HUGE file size, patches, and... config?
Replies: 9
Views: 4742

Thanks for the replies! jesterKing: Hmmm, eager to understand how to deactivate the "debug" build... will search around the forums, thanks! About the patch, I have just downloaded a .patch file, and I am not quite sure what to do with it... what's "patch -p0"? When building... which's easier? Make o...