Search found 78 matches

by Skelet
Tue May 17, 2005 5:59 pm
Forum: Interface & Tools
Topic: RGB
Replies: 3
Views: 2249

RGB

Woud be nice if so someone coud implement rgb scale with 255 not 100 percents in to some Tuhopuu , for example if you need some color from illustrator it's kinda boring to sit with calculator and count percents :?

And where is that nice tool to set picture on background ?
by Skelet
Tue May 10, 2005 11:07 am
Forum: Testing Builds
Topic: bf-blender / Windows & Linux (2005/05/02)
Replies: 52
Views: 17686

Rep...

I'w wrote reply and just can't find it, coud it just disapier?

Sorry for my english...
by Skelet
Wed Apr 20, 2005 11:41 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/18)
Replies: 58
Views: 17715

M blur

Are you going to fix softbodyes+mblur problem? It just doesn't do nothing :roll:
by Skelet
Thu Apr 07, 2005 5:06 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/04)
Replies: 66
Views: 25958

Very bueatyful! Only thing in the wishlis is to make gravity negative to, it will help to create gelatine like objects (mabe there allready is way to do it, but now I have to flip all scene except softbody)
by Skelet
Mon Mar 07, 2005 10:06 am
Forum: Rendering
Topic: Blind Render
Replies: 2
Views: 2247

Ok. I'm sorry. I just have XML turned on :?
by Skelet
Fri Mar 04, 2005 2:03 pm
Forum: Rendering
Topic: Blind Render
Replies: 2
Views: 2247

Blind Render

Will we ever see something like that: Image under windows/linux ???
by Skelet
Sun Nov 14, 2004 12:10 pm
Forum: Coding Blender
Topic: PDA's again
Replies: 17
Views: 6160

you don't need python and game engine and stuff. Well actualy python needed anyway ... bun I think ipaq blender is quite good without GE. if peoples want to design games they will need more resources than ipaq's can offer, bout for modelling it's quite good enough. i donno, charcoal and paper is pr...
by Skelet
Thu Nov 11, 2004 10:01 am
Forum: Coding Blender
Topic: PDA's again
Replies: 17
Views: 6160

DoublePost Was here!!!
by Skelet
Thu Nov 11, 2004 9:54 am
Forum: Coding Blender
Topic: PDA's again
Replies: 17
Views: 6160

Anyway,... porting python to the pda just to get a file loaded into blender etc. seems to put the '2.3X on pda' idea back in the closet. Hey! Don't forget : anything is possible [blender is 5 mb weight , and it proves that] Everyone started to speek about GE, actualy it's not neccesary, you can't m...
by Skelet
Tue Nov 09, 2004 5:33 pm
Forum: Coding Blender
Topic: PDA's again
Replies: 17
Views: 6160

Ok I'w read all of them now. So , there's simle question: Is there possible to recompile a 2.04 version for a new ipaq's ? If it is, where shoud I start (I guess nobody except me isn't interested in extreem blending anymore :( )?
by Skelet
Tue Nov 09, 2004 12:44 pm
Forum: Coding Blender
Topic: PDA's again
Replies: 17
Views: 6160

PDA's again

Ok, I know that ipq version of blender was experemental and no one tooked any responseability for that release. Whatever: CAN SOMEONE PLEASE COMPILE BLENDER FOR NEW IPAQ's ? (Microsoft® Windows® Pocket PC 2003) New ipaq's have enough cpu and ram to run fully functional blender workstation, and I gue...
by Skelet
Fri Nov 05, 2004 11:53 am
Forum: News & Chat
Topic: IPAQestions
Replies: 4
Views: 2426

Come on guy's ! I dont belive no one haven't ipq here!
maybe some of you can give me some list of PDA models that's work fine with blender... or some specific site? Or some OS specifications .
by Skelet
Thu Nov 04, 2004 10:05 am
Forum: News & Chat
Topic: IPAQestions
Replies: 4
Views: 2426

IPAQestions

Hello everybody. I'm going to my ipq and here's some questions : What are minimal sys reqirements or/and version of iPaq? Where can I download latest blender versions (are they compiled?) not 2.26 or 2.27 ? If I'm buing Fujitsu (not comapq) will blender normaly run on it? Will blender normaly runs o...
by Skelet
Sun Oct 10, 2004 11:49 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/09)
Replies: 27
Views: 10513

Another great build!
Q: Is someone working on yafray's export, to work more stable with complex models!
by Skelet
Tue Oct 05, 2004 12:48 pm
Forum: News & Chat
Topic: Respectin' Blender!!!
Replies: 11
Views: 4250

Hey!
You again! :)
Nice to see ya here. Let's blend something together this weekend ?



"It's in our blood"