Search found 12 matches

by zuyuz
Mon Aug 15, 2011 6:45 pm
Forum: Interface & Tools
Topic: Disabling the multitouch integration in v2.5.3
Replies: 2
Views: 1468

Actually, that hardly fixed anything. 2.5.9 is still a massive pain to use. I can't even scroll through lists properly, and all the MT gestures are still being activated in the 3d view. I've been trying to get used to it but I simply cannot — I always have to go back to 2.49 in order to get any work...
by zuyuz
Wed Sep 15, 2010 12:43 am
Forum: Interface & Tools
Topic: Disabling the multitouch integration in v2.5.3
Replies: 2
Views: 1468

Problem Solved

Nevermind, I found it. I've just noticed that, as of 2.5, "emulate three-button mouse" is disabled by default, instead of enabled, as it was in the versions ≤2.49.
by zuyuz
Fri Aug 27, 2010 9:40 pm
Forum: Interface & Tools
Topic: Disabling the multitouch integration in v2.5.3
Replies: 2
Views: 1468

Disabling the multitouch integration in v2.5.3

I've just started playing around with the new beta on my MacBook Pro, and found camera manipulation to be a bit more difficult than it was previously. None of the modifier keys functional in 2.49 work now, only the multitouch methods. Is there, or will there be a way, to recover the pre-2.5 camera m...
by zuyuz
Sat May 08, 2010 4:28 pm
Forum: Interactive 3d
Topic: Python + Actuator Physics + mouse control
Replies: 1
Views: 3410

Nevermind, I got it!

I'm not totally sure what I did right, but it was something. This code, when attached to a controller, which is, in turn, attached to a motion actuator and mouse movement sensor, allows me to apply a variable torque to an object. :D from GameLogic import * from Rasterizer import * from math import *...
by zuyuz
Sat May 08, 2010 4:35 am
Forum: Interactive 3d
Topic: Python + Actuator Physics + mouse control
Replies: 1
Views: 3410

Python + Actuator Physics + mouse control

If you know of any good, modern, tutorials about using python in blender's game engine, please direct me to those. So far, I've only found ones that are either outdated (refer to deprecated API commands) or incomplete. Anyway, what I'm trying to do, is to get the cursor's location over the active wi...
by zuyuz
Tue Apr 13, 2010 5:34 pm
Forum: News & Chat
Topic: BLENDER on APPLE IPAD?
Replies: 22
Views: 96773

Well, it wouldn't be too hard, since the iPad is running a watered-down version of OSX with an über-simple GUI. That cuts porting time in half... But you still have the issue of interface and power. You'd need a wrapper to translate multitouch into mouse input that blender understands. Also, blender...
by zuyuz
Tue Apr 13, 2010 2:10 am
Forum: News & Chat
Topic: Blender GUI is horrible
Replies: 79
Views: 83630

...The perfect GUI requires Zero keyboard use...

@DanielWray ...The perfect GUI requires Zero keyboard use... :shock: You have got to be kidding me. I love blender's interface. Absolutely love it. I wouldn't have changed it from the way it was in 2.4, actually, but 2.5 is looking okay. Progress FTW. The extensive keyboard use in blender is one of...
by zuyuz
Wed Oct 28, 2009 8:27 pm
Forum: Interactive 3d
Topic: one-way collision surface?
Replies: 0
Views: 1339

one-way collision surface?

Can one make a surface have collisions with actors in one direction but not in the other? I guess like the floors in an old side-scroller game...

I'm not seeing anything in the actor panel... does this need to be done in python?
by zuyuz
Tue Oct 27, 2009 1:52 pm
Forum: News & Chat
Topic: Mac 10.5.5 Update Warning
Replies: 49
Views: 19041

Solved!

Unfortunately, Apple did not have the decency to provide the upgraded driver through free updates, but buying Snow Leopard (not so bad at just $30) fixes the issue. Blender is now funning fast and flawlessly. I do have to admit though, I might miss, just a little, the ubuntu partition I made to run ...
by zuyuz
Wed Jun 03, 2009 5:20 am
Forum: News & Chat
Topic: Mac 10.5.5 Update Warning
Replies: 49
Views: 19041

Still experiencing bug

I've updated to the newest version of leopard (10.5.7) and of blender(2.49), and tried 2.45 as well. Has Apple discontinued the GMAX3100? If so, maybe I can convince a genius that my motherboard is busted and have them replace it with a functional one while it's still under warrantee... :twisted:
by zuyuz
Sat Oct 04, 2008 3:24 pm
Forum: News & Chat
Topic: Mac 10.5.5 Update Warning
Replies: 49
Views: 19041

Based on their suitable applications, I suggest these be renamed to integrated email and web-browsing cards. :D not quite that bad... I can manage hour long video and audio recordings while surfing the web and using Google Earth. They just need to stop messing with the drivers. So what if I couldn'...
by zuyuz
Mon Sep 29, 2008 5:26 pm
Forum: News & Chat
Topic: Mac 10.5.5 Update Warning
Replies: 49
Views: 19041

Same problem here

I have the same problem. At first I thought it was related to my update to 2.47 (I did both at the same time), but I found that going back to 2.45 exacerbated the problem, resulting in a full system crash rather than just a blender crash. (Bringing my total number of crashes since upgrading to leopa...