Search found 8 matches

by Forrest Gimp
Thu Apr 23, 2009 4:37 pm
Forum: Interface & Tools
Topic: Serious Transparency-Problem
Replies: 11
Views: 8864

OK, the project is finished now. You can view the results on http://www.cadcon.de under "Leistungsspektrum"->"Design". Its the topmost project (MAN Diesel Combine Cycle). You can now see what I needed the effect for.... And in spite of using FSA at a needlessly high samplerate I still had to cheat m...
by Forrest Gimp
Fri Jan 09, 2009 8:41 am
Forum: Interface & Tools
Topic: Serious Transparency-Problem
Replies: 11
Views: 8864

Well, thanks alot, Master Letch! I'll comment in backward order: 3. Fading in is so damned boring.... I know how to do it, but I wouldn't animate it in Blender. Rendering in Layers and doing it in PostPro is much more efficient and flexible... It's the very last option I'll chose when all else fails...
by Forrest Gimp
Thu Jan 08, 2009 12:12 pm
Forum: Interface & Tools
Topic: Serious Transparency-Problem
Replies: 11
Views: 8864

The clip-plane modifier (or what it's supposed to become) looks exactly like the slice-modifier from max. It would be totally cool if that modifier would be in 2.5!!! For inspiration check out the boolean modifier. Thats's the workaround I used. The procedure is described in the blenderartists-threa...
by Forrest Gimp
Thu Jan 08, 2009 6:55 am
Forum: Interface & Tools
Topic: Serious Transparency-Problem
Replies: 11
Views: 8864

No solution so far for the main problem (i.e. the malfunctioning z-transparency). I have found a workaround for some cases, using a boolean modificator, but it would be much better if I could use a ztransp mapping. For more details (and to spare you some work ^^) read the thread I posted on blendera...
by Forrest Gimp
Mon Dec 15, 2008 6:48 pm
Forum: Interface & Tools
Topic: Serious Transparency-Problem
Replies: 11
Views: 8864

Is this a bug? It seems noone has ever noticed this before.... the closest thing I found was this post http://www.blender.org/forum/viewtopic.php?t=10612&highlight= which was submitted almost a year ago. It seems the issue wasn't ever resolved (if it was I didn't find any clues as to how it was done...
by Forrest Gimp
Wed Nov 26, 2008 12:21 pm
Forum: Rendering
Topic: HALO and ZTRANSP rendering limitations (urgent!)
Replies: 2
Views: 5985

Is this problem solved yet? If so, how? The seams-issue is likely connected with the issues I encountered using z-transp. (-> http://www.blender.org/forum/viewtopic.php?t=14043 )
by Forrest Gimp
Mon Nov 24, 2008 1:18 pm
Forum: Interface & Tools
Topic: Serious Transparency-Problem
Replies: 11
Views: 8864

Serious Transparency-Problem

I am trying to make an object "build up" in a scene. The idea is a sort of growing-like effect. Basicly it does what the slice-modifier would do in 3dsMax. It's basicly a material, which is absolutely transparent on one side (in this case the top half) and solid on the other (bottom half). I use a p...
by Forrest Gimp
Fri Oct 31, 2008 2:42 pm
Forum: Interface & Tools
Topic: About feature requests
Replies: 168
Views: 121501

Toolbox: Add Standart-Group(s)

Hi Situation as it is: You have designed something you use all the time, let's say a piece of security fence. It's fully mapped and textured, it consists of two or three meshes. Now, it could be that you need this particular fence in all sorts of scenes and all sorts of .blend files. I know I can us...