Search found 4 matches

by double_dose
Tue Aug 30, 2011 6:10 am
Forum: News & Chat
Topic: Blender 2.5 Beta
Replies: 4
Views: 6547

lol i do not know anything about any of that, and I can't even open the user pref :( just hangs right after i click the file>user pref and it crashes. EDIT: Okay i can access the user preferences by changing one of the windows to UP, but crashes when i try to access it from the File menu. And I am ...
by double_dose
Fri Jun 19, 2009 4:03 am
Forum: Python
Topic: Can the 32 & 64 bit python be installed on the same comp
Replies: 2
Views: 3242

I also run Vista 64bit. From what I can tell about programs that run Python. They usually require a specific version, and are searched for in the default installation directory for Python. I believe Python 64 and Python 32 install to a directory with the same name (there is nothing in the directory ...
by double_dose
Fri Jun 19, 2009 3:55 am
Forum: Python
Topic: Changing Bone coordinate System
Replies: 2
Views: 3366

When you say the bones are just lying on the y-axis, do you mean after you create an editbone with python? I assume your question is "can you change the position of an editbone via head, tail, matrix"? If that is the case, the answer to your question is yes, you can change the position of the bones ...
by double_dose
Thu Jun 18, 2009 8:56 am
Forum: Python
Topic: Rotation Matrix Specification
Replies: 0
Views: 1627

Rotation Matrix Specification

Does anyone know what affect each element in the blender rotation matrix is used for? I'm creating an importer for Cal3D and need to know how the matrix affects a bone's position. I believe the armaturespace matrix's row 3 (last row) is simply a translation vector that specifies where the head of th...