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by thorpedonj
Tue Jul 07, 2009 9:00 pm
Forum: News & Chat
Topic: Blender like maya...
Replies: 39
Views: 27964

Orthographic Worklow needed in Blender

One of the main reasons why Blender has not caught in the industry is due to the fact that it does not follow certain industry standards. The Orthographic workflow (Top, Front, Side, Perspective) has been used by many 3d applications. Lightwave 3D, 3DSmax, Maya, etc have used this workflow for years...