Search found 7 matches

by Luftmensch
Fri Nov 04, 2011 3:48 am
Forum: Interface & Tools
Topic: My Real World Usability Tests
Replies: 0
Views: 490

My Real World Usability Tests

I was a bit inspired by this article to start vocalizing my frustrations with Blender and its user interface. I love the software, but it really isn't as artist-friendly as some of the diehard fans like to think. Due to the shortage of focused testing on the subject, I'll at least submit my anecdota...
by Luftmensch
Fri Aug 14, 2009 12:47 am
Forum: Interactive 3d
Topic: Marathon:trilogy remake
Replies: 3
Views: 2179

In the event you have a surplus of able volunteers, I would like to throw in a hand with animating or modeling. That is, I expect to make a good share of mistakes and it would be handy if someone with the extra time and experience could show me how to correct them. By the way, doesn't Bungie have Ma...
by Luftmensch
Fri Aug 14, 2009 12:27 am
Forum: Interactive 3d
Topic: Assistance wanted on a simple game project.
Replies: 1
Views: 1719

In lieu of any help I have done some more research and learned a little bit, but in my endless n00bishness I am having some trouble following much of the documentation and finding what I want to know. I ultimately decided to, instead of learning more elaborate scripting, use a duplivert particle set...
by Luftmensch
Thu Aug 06, 2009 3:52 pm
Forum: Interactive 3d
Topic: How to make if and if not conditions?
Replies: 1
Views: 1562

In the logic panel, change the controller type of the controller you're using. The word "if" is implied, methinks.
by Luftmensch
Sun Aug 02, 2009 6:16 pm
Forum: Interactive 3d
Topic: Probally a dumb or already answered question
Replies: 7
Views: 2960

Just to clarify, does it make any difference what sort of video card you have in blender render? I was under the impression it was entirely CPU run.
by Luftmensch
Sun Aug 02, 2009 6:12 pm
Forum: Interactive 3d
Topic: Play game engine in rendered quality
Replies: 10
Views: 7439

Now now, every approach has its place in the grand scheme of blender. If someone devotes all his energy to making his game look professional quality at the cost of lackluster gameplay, the techniques he learns will help the community. Keep in mind that in games, graphics in general are a series of c...
by Luftmensch
Sun Aug 02, 2009 5:44 pm
Forum: Interactive 3d
Topic: Assistance wanted on a simple game project.
Replies: 1
Views: 1719

Assistance wanted on a simple game project.

Problem of the day: General confusion For my first game project I decided to try to do a simple sort of pong-type game. The rules are pretty simple: You have a little paddle that moves along a circular rail, and little balls fly in from the edge of the screen that you have to hit. The idea is that y...