Search found 9 matches

by jgascon
Tue Sep 03, 2013 2:11 pm
Forum: Interactive 3d
Topic: In-game ads: Ads SDK for supporting an Indie game in BGE?
Replies: 0
Views: 6614

In-game ads: Ads SDK for supporting an Indie game in BGE?

Hi, Some time ago a group of friends and me were thinking of developing a small indie game in BGE. In order to support this game, we though that it would be great to take advantage showing ads while the game is loading, these ads would help to support the game development. Looking at the games for A...
by jgascon
Mon May 21, 2012 6:33 pm
Forum: Interface & Tools
Topic: GLSL materials in 3D window viewport?
Replies: 0
Views: 941

GLSL materials in 3D window viewport?

Dear developers, Do you know if is there a way to assign a GLSL shader to a material and to run it in 3D window viewport without using the game engine? I explain, we are working in a voxel editor applied to medicine and currently we use a GLSL shader in order to visualize the volumetric objects. But...
by jgascon
Fri May 11, 2012 7:46 pm
Forum: Interface & Tools
Topic: Visualize voxel data in viewport
Replies: 3
Views: 10631

Visualize voxel data in viewport

Hi! thank you for the video, but I think that I have found a solution, I do not know if it could be very difficult to implement or not. Thanks to Kai Kostack, I have found a way to render voxels in real time, using the BGE. Thanks to Martinsh: http://www.youtube.com/watch?v=Td7pGqDshiI http://devlog...
by jgascon
Thu May 10, 2012 2:02 pm
Forum: Interface & Tools
Topic: Visualize voxel data in viewport
Replies: 3
Views: 10631

Visualize voxel data in viewport

Hi, I am working in a medical image project and we would like to use Blender as visualizer and editor of volumetric data. After watching the video http://www.youtube.com/watch?v=7PSPiUrrXsg I am aware that Blender is capable of loading and rendering volumetric models. Moreover I have seen that Blend...
by jgascon
Wed Oct 26, 2011 1:49 am
Forum: Interactive 3d
Topic: Improvement of stereo projection for Virtual Environment
Replies: 1
Views: 1702

Dear Damien, I am Jorge Gascon, one of the original authors of the paper you are referring. It would be a good a idea to have accesible the eyes separation and additional parameters in Python. I have not very much experience in the Blender 3D rasterizer internals, but it seems a not very difficult c...
by jgascon
Wed Oct 27, 2010 2:38 am
Forum: Interactive 3d
Topic: How to switch/fire a sensor using python?
Replies: 0
Views: 1381

How to switch/fire a sensor using python?

Hi! I'm developing a network multi-player game using Blender game engine. Specially I'd like to send a event to a remote host. For instance, imagine that you have two network-connected computers A and B. If I press any key in the keyboard of A, I'd like to send this event to B and execute the logic ...
by jgascon
Wed Dec 16, 2009 4:25 pm
Forum: Interactive 3d
Topic: Implementing advanced relief mapping in blender
Replies: 0
Views: 1971

Implementing advanced relief mapping in blender

Hi, I have just finished to implement the next paper in OpenGL/GLSL and I would like to implement it in the Blender Game Engine. http://www.inf.ufrgs.br/~oliveira/pubs_files/Oliveira_Policarpo_RP-351_Jan_2005.pdf But I find some problems, the first one is to put two Attribute params per vertex. So I...
by jgascon
Fri Oct 16, 2009 1:21 pm
Forum: Interactive 3d
Topic: Enabling "Dome" and "Pageflip" simultane
Replies: 2
Views: 1833

Thanks!

Thanks a lot!
by jgascon
Fri Oct 16, 2009 1:04 pm
Forum: Interactive 3d
Topic: Enabling "Dome" and "Pageflip" simultane
Replies: 2
Views: 1833

Enabling "Dome" and "Pageflip" simultane

Hi Forum! We have a CAVE Virtual reality with 4 screens (front, bottom, left and right) at our university (Universidad Rey Juan Carlos, Madrid, Spain). Also we are beginning to consider the use of Blender Game Engine in the CAVE, but we would like to enable the options "Dome" and "PageFlip" simultan...