Search found 16 matches

by CyberGolem
Tue Apr 03, 2012 10:09 pm
Forum: Documentation & Education
Topic: Split polygon & Flip Triangle
Replies: 9
Views: 4227

stiv wrote:Heh. That will teach you to post in the developer's forum!

Running that statement through Google Translate yields:
BMesh will be in the next (2.63) release of Blender, available in a couple weeks.
<bows deeply>
by CyberGolem
Tue Apr 03, 2012 7:26 pm
Forum: Documentation & Education
Topic: Split polygon & Flip Triangle
Replies: 9
Views: 4227

stiv wrote:BMesh has been merged into SVN trunk, so any recent builds on graphical will have it. Or wait for the next release which will be Real Soon(tm).
Hey Stiv,
I think those R2D2 sounds you're making are in good intent, so thank you. But honestly I have no idea what SVN Trunks are.

:-D
by CyberGolem
Tue Apr 03, 2012 5:11 pm
Forum: Documentation & Education
Topic: Split polygon & Flip Triangle
Replies: 9
Views: 4227

ldo wrote:You can try out the new BMesh tools in builds available from GraphicAll.org. Or, if you’re on Linux, you can also try building it for yourself.
Thanks Ido, but unless I'm missing something, that's only for PC... I recently and unfortunately switched over to OSX awhile back <sob>
:)
~C
by CyberGolem
Sun Apr 01, 2012 3:20 am
Forum: Interface & Tools
Topic: Shaded Wireframe
Replies: 0
Views: 1079

Shaded Wireframe

Is there a way to display an objects wire frame in shaded mode simultaneously?
~Chaz
by CyberGolem
Sun Apr 01, 2012 3:16 am
Forum: Rendering
Topic: Several issues actually....
Replies: 2
Views: 1136

There are two separate sets of clipping planes, one that takes effect in the 3D view (and set in the Properties shelf), and the other that is part of the camera settings (and set in the camera tab in the object properties window). The latter is the one that affects rendering with that camera. Thank...
by CyberGolem
Thu Mar 29, 2012 11:37 pm
Forum: Documentation & Education
Topic: Split polygon & Flip Triangle
Replies: 9
Views: 4227

Hey, I had the same question so I just wanted to clarify. Is a split polygon tool not currently available? And if so, is there any plans for one once n-gons are supported? cheers! Eric I imagine that should they implement n-gons in 2.63, then poly-splitting should also follow suit.... let's hope! -...
by CyberGolem
Thu Mar 29, 2012 9:47 pm
Forum: Rendering
Topic: Several issues actually....
Replies: 2
Views: 1136

Several issues actually....

I followed BelnderGuru's tutorial on how to create a realistic Earth and now want to animate it. I'm a Maya/Max user so I apologize ahead of time if my language has a bit of a user-accent if you will. The Earth object is 1 unit in diameter, but when I back my camera up just 200 units away, the Earth...
by CyberGolem
Fri Mar 09, 2012 1:21 am
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 194653

Ummmm? How does one get in contact with Mike Erwin? Is he with Pixologic or 3Dconnexion?
by CyberGolem
Fri Mar 09, 2012 1:11 am
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 194653

Thanks Tehrasha, since Macs are pretty much PCs under the hood anyway (psst don't let my fellow Apple-cult members hear me say that ;), I hope you're right. So now I'd like to ask a favor of anyone living in the New England area that owns a SpacePilot(Pro) that is willing to allow me to borrow it lo...
by CyberGolem
Thu Mar 08, 2012 11:50 pm
Forum: News & Chat
Topic: SpaceNavigator 3D Connexion & Blender 2.5 ?
Replies: 163
Views: 194653

Has anyone had any luck with the latest version of Blender working with the SpacePilot? I went to the OEM site and they state that v2.47 to 2.49 is supported [Certified]. I'm ready to get one of these but not unless I know if it will work with v2.62.
I'm using OSX Snow Leopard (64bit).
Thanks.
by CyberGolem
Fri Feb 10, 2012 12:53 pm
Forum: Documentation & Education
Topic: Component selection options
Replies: 2
Views: 1219

Between you and Richard Marklew on BlenderArtist.org the answer was brought to light. Thank you! Just in case anyone else is also searching for the answer on this: Select two verts then CTRL + V to open the vertices dialogue box, just select 'Select Vertex Path' as Ido mentioned. Tada! I was able to...
by CyberGolem
Fri Feb 10, 2012 12:41 pm
Forum: Interface & Tools
Topic: Loop & Ring Portion Selection
Replies: 3
Views: 1269

Thank you Coalmine. I really appreciate your reply. Funny enough I already knew about that particular method—which only allows adding single selections—but your suggestion sparked a keyboard exploration and I discovered how to do it by holding CTRL & R-Clicking edges. It works like a charm for selec...
by CyberGolem
Tue Feb 07, 2012 1:58 pm
Forum: Interface & Tools
Topic: Loop & Ring Portion Selection
Replies: 3
Views: 1269

Loop & Ring Portion Selection

Hello Blenders, I've worked with other programs that allow portion-selection (for lack of a better term) of a loop/ring by first selecting an individual edge/face/vertex, then by clicking on one further down a loop or ring will select all of the components between the two selections. Does something ...
by CyberGolem
Tue Feb 07, 2012 1:55 pm
Forum: Documentation & Education
Topic: Component selection options
Replies: 2
Views: 1219

Component selection options

Hello Blenders, I've worked with other programs that allow portion-selection (for lack of a better term) of a loop/ring by first selecting an individual edge/face/vertex, then by clicking on one further down a loop or ring will select all of the components between the two selections. Does something ...
by CyberGolem
Sun Feb 05, 2012 11:07 am
Forum: Documentation & Education
Topic: Split polygon & Flip Triangle
Replies: 9
Views: 4227

Split polygon & Flip Triangle

Hello, I'm attempting a transition from Maya and was wondering if there is a tool in Blender that allows the cutting of a single polygon (like Maya). I'm aware of the Loop Splitting tool but want more control than this. I've seen some old threads espousing the lack of N-Gon support and fear that thi...