Search found 22 matches

by basse
Thu Aug 03, 2006 4:42 pm
Forum: News & Chat
Topic: specs of systems used for the Orange Project?
Replies: 7
Views: 5327

well, this is a matter of taste. i run linux myself. and would naturally recommend that. but if you ask matt (broken) for example, he would say use mac. mac osx stations worked very nicely in the studio. there was some advantages on having them there: they supported better our printer, and made enco...
by basse
Fri Jul 28, 2006 2:01 pm
Forum: News & Chat
Topic: specs of systems used for the Orange Project?
Replies: 7
Views: 5327

we used 3 linux amd dual processor workstations on 32 bit ubuntu os. normal nvidia card, (can't remember the exact brand, but it wasn't anything super special). we also had 2 g5 macs with osx. and one sun station, running also ubuntu. the linux stations were "ok", but nothing special. i don't know i...
by basse
Thu Jul 27, 2006 2:18 pm
Forum: Coding Blender
Topic: Console, Terminal, Linux, Ubuntu
Replies: 1
Views: 3523

hmm, and why don't you launch blender from terminal?

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by basse
Wed Jul 26, 2006 11:47 am
Forum: Animation
Topic: Animatable node parameters
Replies: 3
Views: 5239

there is the time node that can be used to animate some values.. but not all..

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by basse
Tue Jul 25, 2006 4:31 pm
Forum: News & Chat
Topic: Ubuntu-sound don't work, and playing game crash(2.41, 2.42x)
Replies: 7
Views: 7532

I have sound blaster live, and was suffering same problem. turned out that after 2.37a there was one dma-initilization added to blender that didn't work for me. so after commenting that out in source sound works perfectly, just like it did in 2.37a :) anyway, if you don't get it working, let me know...
by basse
Wed Aug 17, 2005 3:25 pm
Forum: Testing Builds
Topic: BF-Blender OSX *UPDATED* 2005-8-23
Replies: 14
Views: 10277

about the broken blends.. I only use cvs version of blender, and during all this time I haven't lost any work. couple of times I've ran into some problems, but it all was solvable (bugfixes). some new features in cvs can break backwards compatibility, so you can't load those files in old / official ...
by basse
Mon May 02, 2005 8:42 am
Forum: News & Chat
Topic: Finally, skin with realistic subsurface scattering
Replies: 18
Views: 18289

ok. this might sound pompous, of ignorant.. or.. something, but I just have to ask, as I've been watching these examples for some time now, and all the people seem raving about it. what does this script do, that one extra fill light lamp wouldn't? I mean, in harkymans example here, it brought some m...
by basse
Tue Nov 30, 2004 6:48 pm
Forum: Animation
Topic: Linux Alt-A Playback = Instant Blender Crash
Replies: 6
Views: 4754

last time something like this was happening, it was fedora core 2 SDL packages, that were built in a certain way that caused trouble. I wouldn't be surprised if they still are doing that :) to fix it, was an enviroment variable to be set. "export SDL_AUDIODRIVER=dma" it was quite horrible when this ...
by basse
Fri Sep 10, 2004 7:31 pm
Forum: Foundation and Websites
Topic: elysiun.com sticky
Replies: 7
Views: 8028

i think the way to go also is to have a link page to redirect user to either development, or user forums.. at least for the time being.

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by basse
Thu Apr 15, 2004 9:10 am
Forum: Testing Builds
Topic: bf-blender Linux-glibc2.2.5-python2.3 (20040413)
Replies: 20
Views: 9579

well, I am running older python version... I haven't upgraded it because I am not sure what would happen... lot of tools in Fedora rely on python,.. and I am a bit afraid what would happen if I just go and download new python. is 2.3 backwards compatible to 2.2 ? if not, will 2.3 overwrite 2.2 upon ...
by basse
Thu Apr 08, 2004 3:16 pm
Forum: Testing Builds
Topic: bf-blender Linux glibc 2.2.5 static + dynamic
Replies: 11
Views: 6514

well, I hope it will not be like this on the final version.. this is what I got: [basse@kone ~/blender-2.32-linux-glibc2.2.5-i386] $ ./blender Could not find platform independent libraries <prefix> Could not find platform dependent libraries <exec_prefix> Consider setting $PYTHONHOME to <prefix>[:<e...
by basse
Mon Feb 09, 2004 11:43 am
Forum: News & Chat
Topic: Can some explain blender and its possible applications
Replies: 18
Views: 11502

some of the uses for blender (or other 3d apps): * designing * presentation / visualization * illustration * animation I use blender at my work. I do architectual visualizations.. I do posters, cards.. web page graphics.. where ever I need pictures. and on the side, I'm doing game graphics.. animati...
by basse
Fri Nov 28, 2003 9:33 am
Forum: News & Chat
Topic: Where has the Image Browser button gone?
Replies: 11
Views: 2812

I think, there should be something more clear than just the ctrl-click. couldn't there be a button in the image/file select window to swap around?
if the fileselect would open as default, there could be a button in it to "display thumbs".

?

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by basse
Wed Aug 20, 2003 1:32 pm
Forum: Interface & Tools
Topic: idea: sculpt function in editmode
Replies: 11
Views: 3413

excellent idea... I really like it, sculpting in blender...

sadly it would need quite a complex mesh to work properly (like in your mockup).. and I always try to have as little as vertices possible :) but, in certain things, this would be very helpful.


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by basse
Wed Jul 02, 2003 10:07 pm
Forum: Python
Topic: Report problems with the new Python API here please!
Replies: 72
Views: 21699

this is perhaps not really a bug report for the new API, but in any case, this is what I got trying to run it:
./blender: /usr/lib/libstdc++.so.5: version `GLIBCPP_3.2.2' not found (required by ./blender)

system: redhat 8.0


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