I grabbed the latest build with dynatopo and it works great! I love how much easier sculpting is when I don't have to worry about couting polygons or manually subsurfing faces.
I think that dynatopo will speed up work for allot of blender artists, personally it's a boon for me.
Thanks so much
Search found 3 matches
Search found 3 matches • Page 1 of 1
- Sun May 20, 2012 9:25 am
- Forum: Testing Builds
- Topic: 2.63a (Make Face) and (Fill) mis-behaving
- Replies: 0
- Views: 7555
I am getting eratic and unexpected behavior from make face and fill functions under 2.63a These features seem to work fine under uniform meshes that are divided using subdivide, but any inconsistency in the mesh. causes my mesh to either have holes and/or polygons that should not exist. I've taken p...
- Tue Aug 16, 2011 6:40 am
- Forum: Documentation & Education
- Topic: Will the documentation team be given a chance to catch up?
- Replies: 0
- Views: 837
I am just wondering if development on Blender 2.5 is eventually going to pause long enough for the documentation team to catch up? I am a beginning user still, and am useless for updating documentation in spite of the time I have on my hands. Right now I'm learning and using Blender 2.49 and learnin...