Search found 147 matches

by brasshat
Sat Oct 26, 2013 7:22 am
Forum: User Questions that really belong on blenderartists.org
Topic: Model disappeared after I came back on for another day or wo
Replies: 2
Views: 7041

First things I'd try os tp open a new instance of Blender, go to "open recent" under the file men, and try to open the file of the name you saved it under. If you open the file, and do not find your design, then do a search of your USB drive for a file with the same name, but with the file extension...
by brasshat
Sat Oct 26, 2013 7:13 am
Forum: User Questions that really belong on blenderartists.org
Topic: Texture Mapping Coordinate - UV Option Missing!
Replies: 1
Views: 6729

More detail setting up your question would make for a better reply. Of particular value would be a link to the WIKI page, and information as what section of the page you are not finding the information would be very useful, as well as what version of Blender you are using.

ns
by brasshat
Tue Oct 22, 2013 8:34 am
Forum: Interface & Tools
Topic: HOW TO CHANGE PERSPECTIVE?!
Replies: 7
Views: 2024

The word "perspective" in English has a couple of different meanings, and I suspect that you are using the word to mean something different than the Blender developers did when the decided to use the term. So let's go back to the beginning. Let's assume you have the default scene. When you move the ...
by brasshat
Mon Oct 21, 2013 5:32 am
Forum: User Questions that really belong on blenderartists.org
Topic: Missing video signal and monitor goes to sleep when try rend
Replies: 5
Views: 7120

Are all your video card drivers up to date?

ns
by brasshat
Sun Oct 20, 2013 5:23 am
Forum: User Questions that really belong on blenderartists.org
Topic: Missing video signal and monitor goes to sleep when try rend
Replies: 5
Views: 7120

I'd have more confidence in my answer if it there was more information provided about exactly what you're trying to render. If you're trying to render a large, complicated scene, it might well be that the computer's resources are being used to process the render, and no signal is being written.

ns
by brasshat
Sun Oct 20, 2013 5:13 am
Forum: Interface & Tools
Topic: In Edit Mode, X and Y units are consistent, Z is wrong
Replies: 1
Views: 1101

Without a screenshot of the whole viewport, of a link to a blend file, I'm less confident in my answer than I might be otherwise. Having written that, the first thing I'd look at is your workflow. One thing that would result in something like what you show is if you scaled the object (in object mode...
by brasshat
Wed Oct 09, 2013 7:11 pm
Forum: User Questions that really belong on blenderartists.org
Topic: Help with making a (simple) mesh
Replies: 2
Views: 2762

The short answer is that you would create the tunnel kit piece, then extrude from the ends, and rotate the extrusions. Doing this is not hard, but then it's not first Blender creation simple, either. There is a tutorial on the Blender Guru website on how to create an underground subway scene that de...
by brasshat
Mon Oct 07, 2013 7:51 pm
Forum: User Questions that really belong on blenderartists.org
Topic: Glitch (I need serious help)
Replies: 4
Views: 2649

In the screenshot you posted, do you see where it says "blender game" to the right of "the selection boxes containing "default" and "scene"? Click on "Blender game", and in the menu that opens, choose "blender render", instead.

ns
by brasshat
Sat Oct 05, 2013 5:40 pm
Forum: Interface & Tools
Topic: Duplicating surface of cube adds a circle to it
Replies: 2
Views: 530

It's not so much that you're doing something wrong, as that you're missing a step. After applying the subdivision surface, you need to add four loop cuts to the face, two in each direction, slid nearly to the edge of the face. See the tutorial at http://youtu.be/ctQe1WnjR70

ns
by brasshat
Thu Oct 03, 2013 8:27 pm
Forum: User Questions that really belong on blenderartists.org
Topic: Background image size
Replies: 7
Views: 8601

CoDEmanX wrote:can you post a screen, or even better the problematic blend? ... <snippage>
or perhaps both a screen and a blend ...

ns
by brasshat
Wed Oct 02, 2013 6:07 pm
Forum: User Questions that really belong on blenderartists.org
Topic: Background image size
Replies: 7
Views: 8601

I'm not sure that you did something wrong. I had trouble understanding what you did, and what you were asking, so I gave you a general narrative as to how I'd handle the image to which you posted the link.

ns
by brasshat
Tue Oct 01, 2013 2:37 am
Forum: User Questions that really belong on blenderartists.org
Topic: Background image size
Replies: 7
Views: 8601

I'm not entirely clear what you are asking. If it's how to use the image you have to create background images for use in Blender, I'd do this in GIMP, or a similar tool. What I would do is to create a base template of about 1000 x 600 or 1000 x 650 pixels, I'd copy the top, left, and right sides int...
by brasshat
Mon Sep 30, 2013 10:02 pm
Forum: User Questions that really belong on blenderartists.org
Topic: Getting rid of Blender origin point
Replies: 2
Views: 9778

Stiv correctly noted that the object that is causing you confusuion is not the origin point, but the 3D cursor. If he mentioned that the origin point is the orange dot in the center of the mesh near the center of the viewport, I missed it. Also, I surmise that the problem you are having can be corre...
by brasshat
Sun Sep 29, 2013 9:55 am
Forum: Interface & Tools
Topic: Metric (or measuring) system failed.
Replies: 5
Views: 1423

In English, the word "scale" has multiple meaning. Blender uses at least two of them. One use is to refer to the size of an object. In his usage, an item about the size of a human being might be referred to as in "human scale", while an object the size of a mountain might likewise be considered "geo...
by brasshat
Sat Sep 28, 2013 10:35 pm
Forum: User Questions that really belong on blenderartists.org
Topic: Preferred Methods for making Apertures in Surfaces
Replies: 1
Views: 2192

I have different methods I use depending upon the circumstances at hnd. In the case of the photo you show, I would likely create loop cuts by hand, by selecing edges I wanted cut, and using he subdivide tool to divide the edges to create the number of segments I wanted.

ns