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- Wed Dec 30, 2009 2:57 am
- Forum: Coding Blender
- Topic: Integration of a node engine
- Replies: 7
- Views: 6671
I'd like to see everything (including geometry, not just particle systems and materials) in a scene as the output of some network of nodes. Standard idea: Each node would have various properties and inputs. The inputs can either be literal values, or outputs of other nodes. If you make any changes, ...