Search found 11 matches

by luckybreak
Tue Oct 28, 2003 4:15 pm
Forum: Interface & Tools
Topic: LMB-drag movements: does anyone really use them??
Replies: 25
Views: 9254

Re: Changing the mouse commands

To sum up, this is what I think we should do: 1, Make LMB the selection button. 2, Make LMB do a borderselect when you drag 3, Move the 'set 3d cursor' command from LMB to RMB 4, Get rid of the gestures completely, or move them to RMB drag 5, Have an option to enable the old way of doing this for p...
by luckybreak
Thu Jul 03, 2003 3:17 am
Forum: Foundation and Websites
Topic: Blender.org forums needs a users forum
Replies: 4
Views: 5967

I agree, even if Blender.org had a user forum, id still post my questions at ElYsiun Q&A. for responce time and view counts.

LB
by luckybreak
Tue Jul 01, 2003 2:14 am
Forum: Foundation and Websites
Topic: Blender.org forums needs a users forum
Replies: 4
Views: 5967

Blender.org forums needs a users forum

At the very top ABOVE "General forums" preferably :wink: . Understandably everyone gets a bit peeved at offtopic posts for help flaring up in every forum and it comes through in peoples responces. But the first place new users find themselves is here not at elYsiun. Noobs are going to continue to be...
by luckybreak
Fri Jun 27, 2003 1:39 am
Forum: Animation
Topic: IK Constraints
Replies: 9
Views: 10004

on the topic of contstaints are the any plans to provide a scale constraint to go along with the location and rotation ones - not really for armatures. But very handy for objects
by luckybreak
Fri Jun 27, 2003 1:34 am
Forum: News & Chat
Topic: I got edge selection!
Replies: 27
Views: 10587

And I like the fainter grid in this version - much easier on the eyes, is that just something specific to this, or can we hope to see it in the other um...trees.
by luckybreak
Wed Jun 11, 2003 3:07 pm
Forum: Interface & Tools
Topic: Beginner's suggestions
Replies: 7
Views: 2930

The whole objects start in editmode thing is efficient but does confuse new people, as does the mouseclick selection combos, gestures, and the translation hotkeys(G,R,S). It never occured to me to look at the toolbox and work out the hotkeys :? - but it shouldn't have to be the only way to discipher...
by luckybreak
Tue May 27, 2003 3:51 am
Forum: Interface & Tools
Topic: Interface project stage 1: colour scheme
Replies: 41
Views: 13965

Any updates to these ideas? I'd love the next release to have more new look :P
LB
by luckybreak
Fri Apr 04, 2003 3:10 am
Forum: Interface & Tools
Topic: "Multiple-Light-Dome" suggestion
Replies: 4
Views: 3338

"Multiple-Light-Dome" suggestion

Wouldn't it be good if under the Lights option on the tool box there was a "dome of lights" primitive. Click this and a array of linked lights would appear in your scene maybe all editable from 1 parent light. I think 3dmax introduce an option like this in version4 or something. This would allow nic...
by luckybreak
Fri Mar 28, 2003 4:01 am
Forum: Interface & Tools
Topic: Interface project stage 1: colour scheme
Replies: 41
Views: 13965

Yes Go for it.
I love the button changes, you will probably have to keep an option to switch back to the old look for the sentimental types :roll: but I like the quiet seriousness feel you got going. The stimulating impact of a fresh look can't be denied.
LB
by luckybreak
Fri Nov 22, 2002 12:47 am
Forum: Interface & Tools
Topic: A newbie question - mirroring
Replies: 4
Views: 11986

Tips like this can be found at the blender knowledge base
or do a search of the Question and Answers forum of www.elysiun.com no doubt the mirror question has been answered there several times.
by luckybreak
Fri Nov 22, 2002 12:42 am
Forum: Interface & Tools
Topic: A newbie question - mirroring
Replies: 4
Views: 11986

Blender has no "instant-mirror"button but no matter, you can achieve the same in any 3D software with just a few extra clicks. To create a mirror image of an object duplicate it ( Shift-D ) hit escape so you don't move it. Now scale the copy -1 in the Z axis (its best just to press N key to access t...