Search found 5 matches

by cheatsguy777
Thu May 20, 2010 3:19 am
Forum: News & Chat
Topic: Blender and the UDK
Replies: 1
Views: 2310

I think that you should try using the blender game engine. it's easy, doesn't require any programming, and has features like Dof, shaders, softbodies, built-in physics, realtime reflections, and many other features.
by cheatsguy777
Wed May 19, 2010 11:23 pm
Forum: Documentation & Education
Topic: Angular maps in 2.5?
Replies: 3
Views: 3404

Angular maps in 2.5?

does anybody know how to use angular maps in blender 2.5.2?
by cheatsguy777
Fri May 07, 2010 1:01 am
Forum: News & Chat
Topic: Faking Raytracing a transparency in the game engine?
Replies: 0
Views: 1419

Faking Raytracing a transparency in the game engine?

just wondering, is there any way to fake transparency raytracing in the blender game engine?
by cheatsguy777
Sun May 02, 2010 7:24 pm
Forum: News & Chat
Topic: possible blender mode?
Replies: 1
Views: 1690

possible blender mode?

just a question about blender, but do you think that it might be interesting to see if blender could have a system similar to Zspheres? I think it might be a good idea, personally. what do you think?
by cheatsguy777
Fri Apr 30, 2010 3:26 am
Forum: News & Chat
Topic: Blender GUI is horrible
Replies: 79
Views: 87918

If you would have read up on the site and the total of developement that has happened since blender went open source, you would not make such a first post. I quite agree. our school has an old version of 2.3, and I'm amazed at how different the GUI layout is, and I struggle using it since it lacks ...