Search found 5 matches
- Tue Oct 29, 2013 5:16 pm
- Forum: Coding Blender
- Topic: Material Presets
- Replies: 0
- Views: 18749
Material Presets
Andrew Price has made the point that almost all other 3d modelling softwares have material presets. Here's how I think this could be accomplished in blender without having to make too many drastic changes, and without taking away the opportunity for the user to learn how it was done. Blender uses a ...
- Tue Oct 29, 2013 5:13 pm
- Forum: Coding Blender
- Topic: Making Screen Layouts More Customizable
- Replies: 0
- Views: 14302
Making Screen Layouts More Customizable
One of the valid points Andrew Price made about blender is that there is a lot of scrolling and looking through options to find the ones pertinent to your current task. However, he admitted at Blender Conference 2013 that his tabbed solution was inflexible and the tabs would clutter the space. I bel...
- Sat Jul 31, 2010 2:39 pm
- Forum: Python
- Topic: vertex select order
- Replies: 0
- Views: 1014
vertex select order
I recently made this script: https://projects.blender.org/tracker/?func=detail&aid=23107&group_id=153&atid=472 and I'm wondering if there is a way to tell the order that MeshVerticies were selected for another tool I want to include. If there isn't a way to tell in which order the verticies were sel...
- Sun Jun 06, 2010 9:02 pm
- Forum: Coding Blender
- Topic: Ocean Texture in blender
- Replies: 1
- Views: 3070
- Mon May 24, 2010 6:03 pm
- Forum: Coding Blender
- Topic: Ocean Texture in blender
- Replies: 1
- Views: 3070
Ocean Texture in blender
I found an old patch for blender that used code from the Houdini Ocean Toolkit to add an additional procedural texture to blender 2.4 and I've been trying to use the patch to add that functionality to blender 2.5. I added in the patch as best I could and ignored most of the GUI stuff since that code...