Search found 13 matches

by dante
Tue Jul 06, 2004 4:41 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/07/05) and YafRay Windows
Replies: 23
Views: 9901

Having the same problem as kencavey mentioned in the thread that jesterking linked. Was the answer in that thread? Because i read the whole thing and didnt see it...
by dante
Mon Jul 05, 2004 5:57 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/07/05) and YafRay Windows
Replies: 23
Views: 9901

Blender crashes when trying to render from plugin. Console says that the Yafray plugin couldnt be found. I tried placing the yafray plugin folder in the application data folder (im using XP) but that didnt work either.

Everything else works fine though.
by dante
Mon Jul 05, 2004 5:54 pm
Forum: Interface & Tools
Topic: feature request : m3g (jsr184) export
Replies: 3
Views: 1687

It would probably be more realistic to post in the Python and Plugins forum on Elysiun about this sort of thing and request an export script. You'll probably get better results over there.
by dante
Mon Jul 05, 2004 5:53 pm
Forum: Interface & Tools
Topic: Break vertices option would be nice
Replies: 5
Views: 4509

Does JMS have a script that does this? I havent tried it so i dont know if it does what i think it doesn. I think the one im thinking of is called unweld...

Yeah, I like this feature would be useful too.
by dante
Wed Jun 23, 2004 5:18 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/06/18) - Patched with Softbodies
Replies: 78
Views: 30856

DOF in a windoze build (at least to toy with!) and some mirrors of your previous build would be sweet.

dante
by dante
Wed Mar 03, 2004 10:19 pm
Forum: Interface & Tools
Topic: Proposal: (Particle) Effects window mockup
Replies: 21
Views: 5427

Monkeyboi: You should learn to code and make your own build with all these new features and UI improvements that you suggest. If you did, I don't think I would be able to go back to the BF builds ;)

dante
by dante
Thu Feb 19, 2004 6:29 pm
Forum: Interface & Tools
Topic: Decal Tool
Replies: 0
Views: 1203

Decal Tool

I know that I already mentioned this over at Elysiun but I figured maybe some people arent around those forums as much as they are here...

Please follow this link for the full discussion.

http://www.elysiun.com/forum/viewtopic.php?t=21325

thank you

dante
by dante
Mon Nov 17, 2003 9:45 pm
Forum: Interface & Tools
Topic: New Further Interface Improvement Proposal -Updated!
Replies: 33
Views: 8381

EXCELLENT IDEAS! I especialy like your ideas for the RVKs and the object info! Brilliant!

Any official plans for integration into blender?

dante
by dante
Fri Sep 05, 2003 9:48 pm
Forum: Python
Topic: Textures in the New API
Replies: 3
Views: 1863

Oh man oh man oh man! That would be SO sweet! Then exporting to other renderers would be a breeze! Please please please please please please please please please please please be ready for 2.29!

and THANK YOU!

dante
by dante
Sat Aug 30, 2003 7:19 pm
Forum: Interface & Tools
Topic: Font and Tools displayed to small
Replies: 8
Views: 2220

doesnt sound like anything a healthy reinstall couldn;t fix :)

dante
by dante
Sat Aug 30, 2003 6:21 pm
Forum: Python
Topic: Textures in the New API
Replies: 3
Views: 1863

Textures in the New API

While I'm not a programmer myself, GuitarGeek brought to my attention that textures are not part of the new python API. This is dissapointing because if they were, his new export script for YAfray called 'Extractor' would be able to implement Blender procedurals. This would make A LOT of sense consi...
by dante
Sun Jul 06, 2003 6:41 am
Forum: Interface & Tools
Topic: NO NO NO!!!
Replies: 15
Views: 5132

I personally LOVE the current Blender interface. I have never really liked shaded and shiny eye-candy. In fact, the default skin for XP home has ALWAYS made me sick. BUT, I really like Ton's idea for making the visual enhancements 'user defined.' If the development team can change the interface to m...
by dante
Sun Jul 06, 2003 6:28 am
Forum: Interface & Tools
Topic: Armature option questions
Replies: 1
Views: 1277

Armature option questions

Alrite. So, I am planning on making a short character animation and in the process of making it I have come across some buttons. Could someone clerify what these buttons do? http://xetnad1.netfirms.com/blender.jpg Thanks a lot! dante P.S. For some reason, netfirms doesn't like it when I remote link ...