I forgive you guys for killing the Q key...
you have given so much in return!
A big thanks for Ton and all involved.
Search found 110 matches
- Mon Feb 19, 2007 2:46 am
- Forum: News & Chat
- Topic: Blender 2.43 Thanks ...
- Replies: 11
- Views: 8973
- Thu Jul 14, 2005 1:05 am
- Forum: News & Chat
- Topic: URGENT - field rendering support for yafray
- Replies: 6
- Views: 6115
hey Phase, can't use use blender sequencer with field output setting to read image/movie file and write it back out in field format instead of premiere? I thought i had done this long ago. Hey JW!! It could be that the sequence editor allows you to convert full frame animations to interlaced ones, ...
- Tue Jul 12, 2005 11:50 am
- Forum: News & Chat
- Topic: URGENT - field rendering support for yafray
- Replies: 6
- Views: 6115
If it's really urgent, I would render the animation at 50% of the speed (aka. twice as long, there is a time remap option in Blender) and use a video editing app (like premiere) to speed up the animation 200% and use the 'interleave consecutive frames' option. I know this is not the instant solution...
- Tue May 17, 2005 11:56 pm
- Forum: Interface & Tools
- Topic: RGB
- Replies: 3
- Views: 2688
Re: RGB
...for example if you need some color from illustrator it's kinda boring to sit with calculator and count percents :? Been struggling with the same thing. Currently the fastest method to skip the calculator is to copy the HEX values from the app's color requester and insert them by pressing N in th...
- Thu Apr 28, 2005 12:44 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/04/23)
- Replies: 19
- Views: 11494
- Fri Apr 15, 2005 12:21 pm
- Forum: Interface & Tools
- Topic: Edge length in bf-blender
- Replies: 26
- Views: 10114
- Thu Apr 07, 2005 4:25 pm
- Forum: Interface & Tools
- Topic: Japanese text in Blender
- Replies: 20
- Views: 20494
the memory consumes heavily if I load a Chinese font. this is understable when I add Chinese characters to the scene, but is horrible to wait minutes for quiting Blender and the quit action uses up memory again. Mika has committed a fix for this, characters are now loaded dynamically so it should u...
- Thu Apr 07, 2005 4:07 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/04/07)
- Replies: 34
- Views: 18146
- Tue Mar 15, 2005 5:22 pm
- Forum: Interface & Tools
- Topic: Japanese text in Blender
- Replies: 20
- Views: 20494
However, since there are thousands of Chinese Characters, how can I select a certain one in the "unicode table"? Can I use the Chinese Characters Input Application in windows os to input Chinese in Blender? We are well aware that looking for a certain character in the character button is quite anno...
- Fri Mar 11, 2005 6:14 pm
- Forum: Interface & Tools
- Topic: Japanese text in Blender
- Replies: 20
- Views: 20494
Hmm. You should be able to select the chinese character index with the 'Unicode Table' button. Maybe the fonts you're using have a different character mapping... I dunno. :? Anyway, it should work if you download the Arial Unicode font here: http://prdownloads.sourceforge.net/vietunicode/Aruniupd.ex...
- Tue Mar 08, 2005 11:53 pm
- Forum: Interface & Tools
- Topic: Japanese text in Blender
- Replies: 20
- Views: 20494
To all interested in this feature, keep an eye on the recent tuhopuu testing builds ! I recently committed some code that will allow you to add unicode characters to 3D text. http://www.captv.nl/rob/uniscreenie.jpg This wouldn't be possible without Mika Saari, who wrote really cool code that fixes t...
- Thu Feb 17, 2005 9:57 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/02/14) update
- Replies: 18
- Views: 10041
- Thu Feb 17, 2005 2:16 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/02/14) update
- Replies: 18
- Views: 10041
- Wed Feb 16, 2005 4:55 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/02/14) update
- Replies: 18
- Views: 10041
Don't know if you know this bug: When I activate international fonts, change the language then check toolbox I immediately get a crash. Don't know what it's related to. I investigated a bit, this tuho exe crashes in the gettext.dll (getstringwidth). Since it doesn't happen in bf, i suspect somethin...
- Tue Feb 01, 2005 4:53 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/01/30)
- Replies: 29
- Views: 14539
Is that why it works on my ATI mobility and the BF release doesn't? Hey there Joeri ! Textured charcters might look blurry or not, but it should work in both bf and tuho. Here's my latest bf, with updated FTGL, which works on my laptop with ati9700 card. http://www.captv.nl/rob/blender.zip Hope it ...