Indeed a bug.
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Search found 93 matches
- Wed Jan 11, 2006 3:48 am
- Forum: Interface & Tools
- Topic: modelling bug!
- Replies: 2
- Views: 1959
- Sun Dec 04, 2005 3:52 am
- Forum: Python
- Topic: Realtime data access through Python
- Replies: 5
- Views: 3407
- Sat Dec 03, 2005 4:25 am
- Forum: Python
- Topic: Floor constraint question, Harkyman or anyone
- Replies: 2
- Views: 3115
- Wed Nov 23, 2005 5:43 pm
- Forum: Animation
- Topic: resetting Floor constraints...
- Replies: 5
- Views: 5016
- Sat Oct 29, 2005 4:25 pm
- Forum: Testing Builds
- Topic: bf-Blender / Windows (2005/10/27) + Patch
- Replies: 16
- Views: 13367
What happened to the Tangent shader for hair?
http://orange.blender.org/blog/hairy-issues
http://orange.blender.org/blog/hairy-issues
UPDATE: now anisotropic (tangent) shading has been implemented:

- Tue Oct 11, 2005 4:21 am
- Forum: Testing Builds
- Topic: bf-Blender / Windows (10/10/03) + Jahka patch
- Replies: 21
- Views: 19322
- Sun Oct 09, 2005 5:29 am
- Forum: News & Chat
- Topic: where is the french blender communauty ?
- Replies: 2
- Views: 3163
- Fri Oct 07, 2005 9:00 pm
- Forum: Interface & Tools
- Topic: [Feature Request] Lock bone rotation in armature
- Replies: 5
- Views: 4896
- Wed Oct 05, 2005 6:38 pm
- Forum: News & Chat
- Topic: Are the 3ds exporters legal?
- Replies: 29
- Views: 11887
My importer/exporter is both copyrighted and patented in Somalia. Seriously though, what scares me even more than the fact that I may be breaking some obscure law by using a piece of code, is the fact that there are people out there who believe that these companies have some inalienable right to pre...
- Fri Aug 05, 2005 6:58 pm
- Forum: Python
- Topic: Where is interactive console?!?!
- Replies: 8
- Views: 6782
- Tue Aug 02, 2005 5:43 pm
- Forum: Interface & Tools
- Topic: Subsurf Optimal, smoothing or straightening loops
- Replies: 2
- Views: 2620
- Mon Jul 04, 2005 4:31 am
- Forum: Python
- Topic: Beast Plug In
- Replies: 8
- Views: 4356
I tested Beast05Beta on a UVSphere (1024 faces) in 2.37 and 2.37a and it works.
(BTW, line 1034 should read"
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(BTW, line 1034 should read"
Code: Select all
var = Number(blabla...
- Wed Jun 01, 2005 6:53 pm
- Forum: Interface & Tools
- Topic: 2.37 Layer Buttons in Editmode
- Replies: 25
- Views: 10052
- Mon Feb 28, 2005 3:17 pm
- Forum: Documentation & Education
- Topic: scaling along global axis doesnt work?
- Replies: 2
- Views: 2585
- Wed Feb 23, 2005 5:11 pm
- Forum: Documentation & Education
- Topic: translate blender documentation and other stuf to portuguese
- Replies: 32
- Views: 13043
And to 'Flip' from the English in buttons and tooltips to Portugese there is a Portugese translation in "Language and Fonts" in the Info Window. If you want to improve on that you need to get the .po file (either from Bf-blender Project Home or CVS in the menu on the left of this page), edit it and ...