Regarding Blender to Java3D, perhaps have a look at the VRML export here:
recently mentioned in the VRML2 export thread, in combination with Xj3D on this site:
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I've just joined this forum. I've done an X3D export script of sorts. It should be adaptable to VRML 2. I had started with another script (the one you mentioned?) but it's changed a lot. It works with the current Blender, exports cameras, writes the transform heirarchy, I've made an attempt at light...