Search found 7 matches

by jasper
Wed Jun 09, 2004 10:46 pm
Forum: Interactive 3d
Topic: Orthogonal Camera Support?
Replies: 4
Views: 2901

Yes, this would be a nice feature, It is possible to use the game-engine in orthogonal mode, if you delete all your camera's. However, because you don't have any camera's, you can't animate your 'view', you can workaround this by moving all objects in your scene instead of a camera. I've actually ma...
by jasper
Wed Mar 17, 2004 10:32 pm
Forum: Interactive 3d
Topic: Blender as a Vj-ing tool
Replies: 90
Views: 80001

Hi, It's been a while since i've posted here. Nice to see so much activity. The midipy module was developed by Simon of for doing vj'ing in Blender. The midipy module is winddoos only, compiled for python2.0 (aka blenderpython), although i think other people have compiled the mo...
by jasper
Mon Oct 28, 2002 10:01 pm
Forum: Python
Topic: Realtime python in game engine for 2.5?
Replies: 2
Views: 8911

Hi Saluk Maybe I can answer some questions for you, I was at the Blender Conference, heard some things there. I'm not sure if your right, but I'm no 'real' programmer :roll: so. About the add Object. It is actually possible to retrieve the Owner from an added object, so you can add an object and set...
by jasper
Mon Oct 28, 2002 8:32 pm
Forum: Documentation & Education
Topic: A proposal..
Replies: 30
Views: 20741

Great proposal, nice work B@rt. I think docbook would be a good choice for tutorials/help pages, proposals :) etc. I'm sure there are some decent programs out there that will do that job. But I'm not sure if it would work for C code files & comments. I recently discovered leo, 'the literate editor' ...
by jasper
Wed Oct 16, 2002 11:59 am
Forum: Interactive 3d
Topic: Dynamic circle
Replies: 2
Views: 6526

Yes it is a shame, that the engine is temporary out of order. I saw the ODE presentation at the Conference in A'dam, and man, ODE would rock in Blender. It's way superior to the current physics / col detection. I'm not a programmer, but has anyone an idea of how hard this will be to do, how long it ...
by jasper
Wed Oct 16, 2002 11:49 am
Forum: Interface & Tools
Topic: What is wrong, and what should stay?
Replies: 64
Views: 26425

It would be great to have a help system, or shortcut list directly in blender. (maybe a python script window blender.draw thingie?) However, this discussion has also created large threads on, and there (some) people thought it was a good idea of having everything in blender reachable thr...
by jasper
Wed Oct 16, 2002 11:14 am
Forum: Interactive 3d
Topic: Are the plugins going online, what about the verisign cert.?
Replies: 1
Views: 5071

Are the plugins going online, what about the verisign cert.?

Hi everybody, Just wandering if the plugins will be online soon, so they auto install if someone views a page with blender content. If so, in who's name will the VeriSign certificate be, it was issued to NAN. Is it possible for a free software project to have a VeriSign certificate? Are their other ...