Search found 24 matches

by greg_b
Thu Feb 12, 2004 3:08 pm
Forum: Testing Builds
Topic: OSX - CVS - Good news (I hope)
Replies: 9
Views: 8198

sorted it...

hadnt set my path..

it helps to read the readme

LOL :P
by greg_b
Thu Feb 12, 2004 2:27 pm
Forum: Testing Builds
Topic: OSX - CVS - Good news (I hope)
Replies: 9
Views: 8198

hi,

installed the dev tools and the gcc update then installed darwinPorts.

when i do

sudo port install blender

i get

port: command not found

any ideas
by greg_b
Thu Feb 12, 2004 9:44 am
Forum: Testing Builds
Topic: OSX - CVS - Good news (I hope)
Replies: 9
Views: 8198

thanks again Krug
by greg_b
Thu Feb 12, 2004 12:33 am
Forum: Testing Builds
Topic: OSX - CVS - Good news (I hope)
Replies: 9
Views: 8198

cheers Krug,

appreciated!!

tell me, does 10.2.8 have gcc installed? just been reading the opendarwin site.. when i install devtools is that based on gcc etc etc?

thanks

Greg
by greg_b
Sun Feb 01, 2004 12:31 pm
Forum: Testing Builds
Topic: CVS build - blender - OSX - 20040130
Replies: 1
Views: 5692

thanks Krug,

im interested in whatever you have for osx

mainly im looking for a stable build with game support to teach on

thanks
by greg_b
Fri Jan 30, 2004 4:50 pm
Forum: Testing Builds
Topic: bf-blender / OSX 10.2.6 (2004-01-25)
Replies: 6
Views: 7962

any chance of a build for 10.2.8.

i only have access to mac's at work and at the mo thats all we have OS wise

cheers
by greg_b
Wed Jan 28, 2004 8:20 pm
Forum: Testing Builds
Topic: bf-blender / OSX 10.2.6 (2004-01-25)
Replies: 6
Views: 7962

could someone do a build of the current source with the game engine active (preferably ODE (?i think?))

thanks

Greg
by greg_b
Mon Jan 26, 2004 2:44 pm
Forum: Testing Builds
Topic: bf-blender / OSX 10.2.6 (2004-01-25)
Replies: 6
Views: 7962

thanks ton.


does this have any game engine built in???
by greg_b
Fri Jan 23, 2004 3:40 pm
Forum: Testing Builds
Topic: need recent build for OSX 10.2.8
Replies: 0
Views: 5047

need recent build for OSX 10.2.8

Can anybody point me to a recent build for this platform

thanks

Greg
by greg_b
Tue Jan 20, 2004 9:36 pm
Forum: Interactive 3d
Topic: Removing images from the Blend file
Replies: 3
Views: 2677

cheers
by greg_b
Tue Jan 20, 2004 7:43 pm
Forum: Interactive 3d
Topic: Removing images from the Blend file
Replies: 3
Views: 2677

Removing images from the Blend file

how do i remove an image i am nolonger using?

[edit] How do i remove dud datablocks?

like after i have deleted an object and the obData is still there?
by greg_b
Mon Jan 19, 2004 11:59 am
Forum: Testing Builds
Topic: Tuhopuu / Windows (2004/01/15)
Replies: 10
Views: 8758

cheers, iv just found the menu, what are dynamo, enji, sumo. where can i get documentation / is it worth looking at them. im right in thinking ODE is the old engine? correct?? Solid is set to be the new one? true? is it at a stable point in its development.. is it worth having? can i get some docs C...
by greg_b
Mon Jan 19, 2004 12:25 am
Forum: Testing Builds
Topic: Tuhopuu / Windows (2004/01/15)
Replies: 10
Views: 8758

i dint realise i had to.. im using the one you compiled and posted..

thanks
by greg_b
Sun Jan 18, 2004 7:48 pm
Forum: Testing Builds
Topic: Tuhopuu / Windows (2004/01/15)
Replies: 10
Views: 8758

I cant set an object as an actor in this build.. is there somthing im doing wrong?
by greg_b
Sat Jan 17, 2004 3:01 pm
Forum: Testing Builds
Topic: Tuhopuu / Windows (2004/01/15)
Replies: 10
Views: 8758

What version of python is required for tuhopuu? and how do you pronounce it (in english) :P am i right in thinking that tuohpuu is a combination of the game engine from 2.25 and the interface and modeling from 2.31a? also is it shakey or just as stable? We (my department) are thinking of using blend...