Search found 7 matches

by minghia
Tue Aug 13, 2013 9:43 am
Forum: Interface & Tools
Topic: Equivalent of a switch object
Replies: 3
Views: 923

Equivalent of a switch object

Basically we have a naval simulator with some existing models that were developed with MultiGen. Some of the models were ships which had a rotating radar antenna or possibly navigation lights turned on or off by the running program. Alternatively we model gun muzzle flashes as a geometry that is tur...
by minghia
Tue Aug 13, 2013 2:37 am
Forum: Interface & Tools
Topic: Equivalent of a switch object
Replies: 3
Views: 923

Equivalent of a switch object

I'm planning to use the models I generate in OpenSceneGraph but I want to have certain features that get turned on and off programatically, like lights or rotating parts. What is the way that you do this in blender or is this something that isn't possible currently?
by minghia
Wed Nov 14, 2012 12:38 pm
Forum: Interface & Tools
Topic: Using 2.49 blend files in 2.64
Replies: 5
Views: 1190

Okay I worked out why the node weren't being displayed as the conversion obviously isn't turning on the various renderlayer visibility. I have turned them on but I can't edit the nodes. Is there a control I can toggle to enable editing of the meshes?
by minghia
Tue Nov 13, 2012 11:49 am
Forum: Interface & Tools
Topic: Using 2.49 blend files in 2.64
Replies: 5
Views: 1190

I have loaded the blend file into the Outliner (2.49) and can see something. How do I proceed from there? What do the various colours mean? Some of the blocks are pink background, others have a green background and the majority of the blocks have a grey background. Most of the grey background blocks...
by minghia
Mon Nov 12, 2012 11:19 pm
Forum: Interface & Tools
Topic: Using 2.49 blend files in 2.64
Replies: 5
Views: 1190

It looks like the problem is not blender 2.64 rather the problem is with the saving as a .blend file in 2.49b. For some reason when I save the imported openflight file into blender 2.49 and save it as a .blend file, then load the same .blend file into 2.49 I get nothing appearing on the screen even ...
by minghia
Mon Nov 12, 2012 9:13 am
Forum: Interface & Tools
Topic: Using 2.49 blend files in 2.64
Replies: 5
Views: 1190

Using 2.49 blend files in 2.64

I have a bunch of openflight models and I am trying to use them in blender 2.64. I thought that I could save the files as blend files in 2.49b and then use them in 2.64. But I don't see anything in 2.64. Any ideas what I am doing wrong?
by minghia
Tue Aug 31, 2010 4:46 am
Forum: Coding Blender
Topic: Where to add massive changes?
Replies: 12
Views: 7843

Update for Blender 2.5

Hi Greg,
Are you still maintaining the scripts to do the importing and exporting to OpenFlight? And are they going to be ported to Blender 2.53?