Search found 61 matches

by Landis
Sat Apr 03, 2004 11:52 am
Forum: Documentation & Education
Topic: The Birth of Blender T.I. (Tutorial Integration)
Replies: 6
Views: 3468

The Birth of Blender T.I. (Tutorial Integration)

Hey all, I got something that I think is big...REALLY big! And if I do a good job of explaining myself then I am sure that you will all feel the same way. Ok, here goes... I recently posted this to the functionality board as well and it is in regards to what I call "T.I." (Tutorial Integration). I a...
by Landis
Mon Jan 26, 2004 12:34 am
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

Sweeeeeet! I am glad you guys like it!! Now, a little behind schedule with all the things I got goin' on but anyways, heres the news... Latest update! Beast Team Progress Report http://www.landisfields.com/icon_arrow.gif Added a little feature to beast that uses the "shareFrom" Blender function. Wha...
by Landis
Sun Jan 04, 2004 10:07 pm
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

Thank you all for your patience. Beast 0.5 Beta has been officially unleashed and can be accessed through the Blender Projects site by clicking on the following link: http://projects.blender.org/projects/beast/ ...and now for a quick PR... Latest update! Beast Team Progress Report http://www.landisf...
by Landis
Sun Dec 28, 2003 11:53 pm
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

Latest update! Beast Team Progress Report http://www.landisfields.com/icon_arrow.gif The rotation of duplicated objects is now around the local axis! (Thanks to those vector functions of theeth's...thanks buddy ;) ). This is great because setting z-rotation in fur mode allows for an organized, yet ...
by Landis
Sat Dec 27, 2003 8:18 am
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

Well, the beta is almost ready...ezual is coding his ass off. Until then here is the latest render of the character "Brox" from my AIRMAN project after beast got ahold of em'....

Image
by Landis
Sun Dec 21, 2003 9:32 am
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

The release of Beast as a beta shouldnt be too far away however we are not setting a date. We have broken the project down to smaller tasks as you can see from the beast forum in the projects section of this site. We have a long list of members from the community who wish to be beta testers but we m...
by Landis
Fri Dec 19, 2003 10:18 pm
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

Ok...here is the first render using the new alpha shadow feature...I am going to toy with this a little..very excited about this! It looks as though I have a couple cards in the front that are straying from the flock. I am going to work with this some more but anyways here is the image...definatley ...
by Landis
Fri Dec 19, 2003 7:14 pm
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

Plant Life

Heres a test render of Plant Life...this is still very much a work in progress (no variation to the plants other than that of the single card image textures shown below). http://www.landisfields.com/grass_notes_001.jpg A thread has been created over at the beast projects site forum as well. Please f...
by Landis
Thu Dec 18, 2003 6:58 am
Forum: News & Chat
Topic: More tracing, now with refraction!
Replies: 81
Views: 27834

Ton your the man. Sounds good. By the way...this is why I was asking about shadows casted by the opaque areas of an alpha:

http://www.blender.org/modules.php?op=m ... pic&t=2573

Cheeeeeeers,
Landeecio
by Landis
Thu Dec 18, 2003 2:41 am
Forum: Python
Topic: Beast: Unleash your creativity.
Replies: 16
Views: 7797

Beast: Unleash your creativity.

Background... Here's the scoop. Beast is a python effort which is based off of Ezual's powerful duplication script (initially designed to generate buildings). For a more detailed history, view the folliwing thread: http://www.elysiun.com/forum/viewtopic.php?t=16217&postdays=0&postorder=asc&start=0 N...
by Landis
Tue Dec 16, 2003 10:14 pm
Forum: News & Chat
Topic: More tracing, now with refraction!
Replies: 81
Views: 27834

Ton, First I would like to thank you and the others who may be contributing to all of this. Second, I have been wondering if you were planning on implimenting alpha maps that are capable of casting shadows? Does YAFRAY already support such a feature. Do many renderers out there support this feature ...
by Landis
Tue Sep 16, 2003 10:38 pm
Forum: Interface & Tools
Topic: New button styles (With mockup images)
Replies: 125
Views: 27537

damn :( . Can anyone ...ummm... :oops: ...offer a ummm....windoze build please :oops: . Sorry. I wouldnt know the first thing about compiling :cry:

Cheers,
Landis

P.S. Thanks aphex!!!!
by Landis
Fri Sep 12, 2003 5:58 am
Forum: Foundation and Websites
Topic: Blender3d.org
Replies: 4
Views: 5160

Looks good! I will see if I can come up with something as well.
by Landis
Thu Sep 11, 2003 3:43 pm
Forum: Interface & Tools
Topic: Fillet tool?
Replies: 7
Views: 4281

Fillet tool?

MAYA has an option called "fillet" which enables to meshes to attache to one another kind-of like metaballs interact with one another but thy are not the same. It enables the user to model a finger...and then the palm of a hand...and then simply by placing one close to the other, it will complete th...
by Landis
Thu Sep 11, 2003 12:49 am
Forum: Interface & Tools
Topic: New button styles (With mockup images)
Replies: 125
Views: 27537

Hey everyone...got a question for ya's. Since I have a screenshot image readily available a couple of posts up from this one, take a look at the good ol' vertices on the opposite side of the vase mesh that are screaming in my face while I am trying to select the others that are closest to me. How do...