Search found 7 matches

by dokuro
Sun Sep 01, 2013 6:02 am
Forum: Rendering
Topic: Rendering with a Transparent Background
Replies: 2
Views: 19137

also activate alpha to transparent on the shading panel
by dokuro
Thu Jul 14, 2011 5:06 pm
Forum: Interactive 3d
Topic: Game Engine Particles?
Replies: 2
Views: 3898

try this!
http://feedproxy.google.com/~r/GameUpGa ... r-v18.html
he made a module to add particles in BGE
by dokuro
Thu Jul 14, 2011 5:04 pm
Forum: Interactive 3d
Topic: In-game mesh editing???
Replies: 3
Views: 1939

true, what you have to program is the animation, if you whant something extruded then you need to animate that extrusion and then add it to the program.
by dokuro
Wed Jun 29, 2011 6:03 pm
Forum: Python
Topic: Importing bge fails in 2.56
Replies: 4
Views: 2802

if you have a script and you attached it to the actuator, always might be, then set the trigger true and see what happens, i had a problem and that fixed it...
by dokuro
Wed Jun 29, 2011 5:40 pm
Forum: Testing Builds
Topic: Blender 2.54b: "import bge" or bge.logic doesn´t w
Replies: 5
Views: 14052

can you share a link with the discussion on blendartist?
by dokuro
Sun Sep 12, 2010 3:27 pm
Forum: Interface & Tools
Topic: snap to increment switched...
Replies: 0
Views: 1175

snap to increment switched...

I have no idea how this happened but, i was changing some scene options on blender 2.53 beta, and then when i tryed to continue working, the snap increment function (holding ctrl) stoped working. Then, for some reason I was in a diferent alignment, generally I use one of the Num1/3/7 views in orto t...
by dokuro
Sun Sep 12, 2010 3:20 pm
Forum: Interface & Tools
Topic: Snap grid
Replies: 5
Views: 5048

psullie wrote:hold down the Ctrl key while moving the vertex
This stoped working for me, unless I'm in perspective and in there it is useless..., also if I'm not on any on the normal grid views (numpad 1,3,7)