Search found 26 matches
- Mon Feb 12, 2007 9:07 am
- Forum: Rendering
- Topic: Dual core rendering????
- Replies: 32
- Views: 30781
Strange, I've always had the assumption that if you put thread count = number of CPU = number of tiles, you will get maximum performance out of a multi core/cpu system. The overhead can't be more than it takes for one cpu to render one tile! or can it? (We talk of course of large rendering times her...
- Mon Jan 29, 2007 11:09 am
- Forum: Interface & Tools
- Topic: how to animate bezier shapes handles on blender 2.40 ?
- Replies: 3
- Views: 2874
Use CTRL + H to add a Hook to a curve control point. Now you can animate the curve via the hook object (usually an empty)!
http://mediawiki.blender.org/index.php/Manual/Hooks
http://mediawiki.blender.org/index.php/Manual/Hooks
- Mon Jan 29, 2007 11:08 am
- Forum: Interface & Tools
- Topic: Mesh hair guide feuture
- Replies: 7
- Views: 4905
Use CTRL + H to add a Hook to a curve control point. Now you can animate the curve via the hook object (usually an empty)!
http://mediawiki.blender.org/index.php/Manual/Hooks
http://mediawiki.blender.org/index.php/Manual/Hooks
- Wed Jun 28, 2006 11:25 pm
- Forum: Coding Blender
- Topic: error message says edgeRender.c is missing sources
- Replies: 4
- Views: 4058
- Wed Jan 18, 2006 9:43 pm
- Forum: Coding Blender
- Topic: MSVC 6 build fixes
- Replies: 2
- Views: 2962
- Tue Jan 17, 2006 11:10 pm
- Forum: Coding Blender
- Topic: MSVC 6 build fixes
- Replies: 2
- Views: 2962
MSVC 6 build fixes
In blender/extern/bullet/Bullet/CollisionShapes/OptimizedBvh.cpp, I have to move the initialization of "int i" to top of methods instead of inside for(int i...). Seems to be scope differences between compilers. To BPY_python.dsp I had to add Pose.c|h After this I get a good build on MSVC 6. //styken
- Fri Nov 11, 2005 7:20 am
- Forum: Coding Blender
- Topic: Build fails on MSVC 6
- Replies: 3
- Views: 3824
- Tue Nov 08, 2005 8:54 am
- Forum: Coding Blender
- Topic: Build fails on MSVC 6
- Replies: 3
- Views: 3824
Build fails on MSVC 6
Build fails on Physics, missing header files. And when that is corrected a link error occur when linking to elbeem lib.?!
The header files are an easy fix, but I can't see why the link won't work.
//styken
The header files are an easy fix, but I can't see why the link won't work.
//styken
- Sat Aug 27, 2005 1:08 am
- Forum: Foundation and Websites
- Topic: projects.blender.org slow
- Replies: 1
- Views: 6999
projects.blender.org slow
Why is the projects server so immensly slow. I tried to file abug report but it takes minutes just to get to the tracker!
Time was now when this was written!
Time was now when this was written!
- Thu Jun 02, 2005 8:45 am
- Forum: Coding Blender
- Topic: Windows 64 support...
- Replies: 5
- Views: 4657
- Sun Apr 10, 2005 9:16 pm
- Forum: Interface & Tools
- Topic: Edge length in bf-blender
- Replies: 26
- Views: 10110
- Tue Mar 15, 2005 2:56 pm
- Forum: Foundation and Websites
- Topic: Wrong link to documentation?
- Replies: 3
- Views: 6373
Wrong link to documentation?
At blender3d.org the link to user documentation is:
http://www.blender.org/modules/documentation/htmlI/
While at blender.org the link is:
http://download.blender.org/documentation/htmlI/
Since the blender.org link is more up to date it should be set as default, or?
//styken
http://www.blender.org/modules/documentation/htmlI/
While at blender.org the link is:
http://download.blender.org/documentation/htmlI/
Since the blender.org link is more up to date it should be set as default, or?
//styken
- Tue Jan 11, 2005 9:27 am
- Forum: Testing Builds
- Topic: bf-Blender / Windows (2005/01/08)
- Replies: 8
- Views: 5454
- Fri Oct 29, 2004 6:27 pm
- Forum: Testing Builds
- Topic: BF-Blender / Linux 64-bit ( 2004-10-17)
- Replies: 30
- Views: 17640
- Fri Oct 29, 2004 9:52 am
- Forum: Testing Builds
- Topic: BF-Blender / Linux 64-bit ( 2004-10-17)
- Replies: 30
- Views: 17640