Search found 213 matches
- Wed May 21, 2008 2:35 am
- Forum: Animation
- Topic: Euler rotations on bones
- Replies: 4
- Views: 6124
1-It would be good if rotation interpolation type (Euler/Quat) were selectable for all objects, not just bones. 1 (also) It would be great to have something like A:M where you can have internal representation/interpolation as Quats, and still edit the curves as Euler in the IPO editor. We also reall...
- Tue Mar 18, 2008 6:02 pm
- Forum: Animation
- Topic: Actions and the NLA editor
- Replies: 4
- Views: 3933
- Tue Mar 18, 2008 6:08 am
- Forum: Animation
- Topic: Actions and the NLA editor
- Replies: 4
- Views: 3933
sounds like you're trying to do too much in the NLA; the NLA is for mixing several actions; each action can have multiple poses, so I would animate all the poses of one action in the action editor, not the NLA; then , if you want (for instance) to repeat that action, you would go to the NLA. there a...
- Tue Mar 18, 2008 6:05 am
- Forum: Animation
- Topic: flashing lights
- Replies: 1
- Views: 4226
yes- you have to animate the energy of the light (press "I" in the light buttons), or look in the IPO curve editor for the lamp. You can get faster responces to this type of question at www.blenderartists.org; it is a user oriented forum , whereas this is more oriented towards coding/developing blen...
- Tue Mar 18, 2008 5:38 am
- Forum: News & Chat
- Topic: Problems with SVN build and Elephants Dream production files
- Replies: 5
- Views: 3296
well, I can answer one question at least: the mouth open/closed issue. the reason is that blender < 2.44 had a bug with action constraints- you sometimes had to enter the wrong values to make them work. Old rigs had wrong values in the constraints to workaround the bug. When you go to the new blende...
- Tue Oct 17, 2006 8:26 pm
- Forum: Animation
- Topic: IPO curve interpolation modes
- Replies: 5
- Views: 4481
you can work around linear vs. bezier by using bezier interpolation and vector handles for "linear" keys, and auto handles for 'bezier" keys. Of course, there is no way to simulate constant keys with bezier handles- if you need to mix both types and you're lucky, you can use parenting with two diffe...
- Tue Sep 26, 2006 6:52 am
- Forum: Interface & Tools
- Topic: Interface Changes (without the debate)
- Replies: 11
- Views: 5411
- Thu Jul 13, 2006 9:37 pm
- Forum: News & Chat
- Topic: Ubuntu-sound don't work, and playing game crash(2.41, 2.42x)
- Replies: 7
- Views: 8094
Hi, to get sound in dapper working (albeit with a different setup) check this bug report in dapper
might do the trick.
might do the trick.
- Mon Jun 20, 2005 12:38 am
- Forum: Rendering
- Topic: Future of Blender's internal renderer, alternatives
- Replies: 23
- Views: 17163
aqsis and pixie are both inferior to the internal renderer. I'm sorry to sound so 'combative' in reality I'm not. Both are reyes renderers, with capabilities to do micropoly displacement which blender doesn't have. But aqsis doesn't do raytracing, and doesn't have as many or as flexible shadow optio...
- Mon Jun 06, 2005 5:58 am
- Forum: Interface & Tools
- Topic: Donut? Doesn't sound professional enough!
- Replies: 22
- Views: 10840
- Wed Jun 01, 2005 7:32 pm
- Forum: Interface & Tools
- Topic: 2.37 Layer Buttons in Editmode
- Replies: 25
- Views: 10052
- Tue May 31, 2005 5:19 pm
- Forum: Interface & Tools
- Topic: Advanced UV Projection Unwrapper (new pix)
- Replies: 9
- Views: 5666
- Mon May 16, 2005 2:38 pm
- Forum: Interface & Tools
- Topic: [Feature Request] Enhanced Grab Tool, Rotate Tool and Scale
- Replies: 7
- Views: 4566
- Tue Mar 15, 2005 2:23 am
- Forum: Interface & Tools
- Topic: please remove Blender logo from the User Preferences Panel.
- Replies: 17
- Views: 9516
It's not a reasonable request. Why the hell shouldn't the devs "advertise" in the app? they should be rightfully proud of their baby, and want to promote it. For a free app this is even more important; people may come across an app in their distro or installed on a pc, and want to know where it came...
- Sun Mar 13, 2005 8:07 am
- Forum: Interface & Tools
- Topic: please remove Blender logo from the User Preferences Panel.
- Replies: 17
- Views: 9516