Search found 22 matches

by djcapelis
Wed Jul 05, 2006 7:44 am
Forum: Testing Builds
Topic: UPDATE: bf-blender 2.42 Release Candidate: RC2!
Replies: 48
Views: 41724

an issue with crashing as soon as ffmpeg was started. The new build labelled -RC3a should have both of these fixed. Thanks! Now blender can import avi dv. WOW! But... when I click on anim button there are some problems. With format AVI and codec DV there is the error: Error initializing video This ...
by djcapelis
Mon Jul 03, 2006 11:17 pm
Forum: Testing Builds
Topic: UPDATE: bf-blender 2.42 Release Candidate: RC2!
Replies: 48
Views: 41724

EDIT: All the RC3 builds for linux have this same problem - and come to think of it; the file sizes for the static and dynamic versions are both the same(for both py23 and py24). I smell a small error here on the part of whoever uploaded/compiled them :twisted: - anyway, I'll re-download them when ...
by djcapelis
Wed Jan 18, 2006 11:26 am
Forum: Testing Builds
Topic: bf-blender / Linux x86 2.41RC2 (2006/1/18) RC BUILD
Replies: 0
Views: 5068

bf-blender / Linux x86 2.41RC2 (2006/1/18) RC BUILD

These are the official builds for x86 Linux for Blender 2.41RC2. Please test these builds and report any issues with them. For Systems with Python 2.4: Hardware Accelerated (Dynamic) - Software GL (Static) For Systems with Python 2.3: Hardware Accelerated (Dynamic) - Software GL (Static) Enjoy, have...
by djcapelis
Mon Jan 16, 2006 10:48 pm
Forum: Testing Builds
Topic: bf-blender / Linux x86 2.41RC1 (2006/1/16) RC BUILD
Replies: 3
Views: 5667

bf-blender / Linux x86 2.41RC1 (2006/1/16) RC BUILD

THESE LINKS ARE NO LONGER ACTIVE! See this thread for the newer RC. These are the official builds for x86 Linux for Blender 2.41RC1. Please test these builds and report any issues with them. For Systems with Python 2.4: Hardware Accelerated (Dynamic) - Software GL (Static) For Systems with Python 2...
by djcapelis
Sun Dec 25, 2005 2:24 am
Forum: Testing Builds
Topic: bf-blender / Linux x86 2.40RC1 (2005/11/27) RC BUILD
Replies: 21
Views: 20438

They were taken down because I was uploading the binaries for 2.40 final. Figured I didn't need the RCs on there anymore. Sorry for not mentioning that here. Going to unsticky this now since 2.40 is out. :)
by djcapelis
Sun Nov 27, 2005 10:15 pm
Forum: Testing Builds
Topic: bf-blender / Linux x86 2.40RC1 (2005/11/27) RC BUILD
Replies: 21
Views: 20438

This is the first release candidate of the 2.40 series, builds for the other platforms will be on their way shortly.
by djcapelis
Sun Nov 27, 2005 9:41 pm
Forum: Testing Builds
Topic: bf-blender / Linux x86 2.40RC1 (2005/11/27) RC BUILD
Replies: 21
Views: 20438

bf-blender / Linux x86 2.40RC1 (2005/11/27) RC BUILD

These are the official builds for x86 Linux for Blender 2.40RC1. (EDITED NOTE: This RC version crashes when combining hair strands with mirror or transparent raytracing, this bug is fixed! -Ton-) Please test these builds and report any issues with them. For Systems with Python 2.4: Hardware Accelera...
by djcapelis
Thu Nov 03, 2005 12:48 pm
Forum: Interface & Tools
Topic: A fixed i18n and l10n interface?
Replies: 13
Views: 5917

You don't need programming skills to work with the developers instead of yelling at them. You seem quite confrontational and aggressive. For the sake of actually fixing these bugs it would probably be best if you relaxed a bit and let things take their natural course. I think that's all anyone here ...
by djcapelis
Thu Nov 03, 2005 3:20 am
Forum: Interface & Tools
Topic: A fixed i18n and l10n interface?
Replies: 13
Views: 5917

Are you saying that "Small sub-system" is the whole GUI?. I want remember you that the 3 bugs shown here affect the whole GUI. I'm not saying the GUI is a small sub-system, but I am saying it's _one_ subsystem so it only deals with a small pool of developers and not something the entire project can...
by djcapelis
Wed Nov 02, 2005 11:38 pm
Forum: Interface & Tools
Topic: A fixed i18n and l10n interface?
Replies: 13
Views: 5917

I was actually the one who most recently marked your bug as a lower priority. Let me explain how the priority system works and what usually causes developers to mark bugs higher and lower priorities so you understand how this all works. First off, one thing you need to understand is that the priorit...
by djcapelis
Mon Jul 11, 2005 2:06 am
Forum: Testing Builds
Topic: bf-Blender / Windows - linux (2005/07/04)
Replies: 17
Views: 9923

I believe the Orange team is actually working off of CVS... so cvs is actually going to remain kinda workable, but then again, they have Ton to fix everything for them. There's also problems with upward compatibility that haven't yet been resolved in the new version yet. So you should be aware of th...
by djcapelis
Sat May 28, 2005 10:28 am
Forum: Testing Builds
Topic: bf-blender / x86 Linux (2005/05/28) Release Candidate 2
Replies: 7
Views: 5818

bf-blender / x86 Linux (2005/05/28) Release Candidate 2

This is an updated build of CVS since RC1. Release is right around the corner, last opportunity to test if there's something amiss. http://djc.people.inodetech.com/blender-2.37rc2-linux-glibc2.2.5-i386.tar.gz http://djc.people.inodetech.com/blender-2.37rc2-linux-glibc2.2.5-i386-static.tar.gz Thanks ...
by djcapelis
Sun May 22, 2005 7:28 pm
Forum: Testing Builds
Topic: bf-blender / x86 Linux (2005/05/21) - Release Candidate
Replies: 5
Views: 4315

Please also note any successes. It is especially helpful if you note that everything seems to be fine with the build.
by djcapelis
Sun May 22, 2005 2:04 am
Forum: Testing Builds
Topic: bf-blender / x86 Linux (2005/05/21) - Release Candidate
Replies: 5
Views: 4315

bf-blender / x86 Linux (2005/05/21) - Release Candidate

This is a build of 2.37RC1 for x86 linux users. Also please test to make sure the build environment for the linux builds is clean. Everything should be configured to release specs. Note any regressions from 2.36. http://download.blender.org/demo/test/blender-2.37rc-linux-glibc2.2.5-i386.tar.gz (It h...
by djcapelis
Sat Jan 17, 2004 8:00 am
Forum: Interactive 3d
Topic: when is the game engine coming back?
Replies: 3
Views: 2749

Likely will be the same engine, as for when this will happen, please look at the game engine status thread, that's what it's about!