Search found 110 matches

by jm
Mon Jun 26, 2006 11:56 pm
Forum: News & Chat
Topic: Blender "Sprint" in Innsbruck (update 21.6.2006)
Replies: 23
Views: 25019

We spoke with pildanovak about UDP synchronization. We both have an axperience with this setup. That's pretty simple and functional. If you have enough PCs or less PCs with graphics cards each with two outputs...btw nvidia is only way how to set it up...I have bad experiencies with ATI and none expe...
by jm
Tue Jun 20, 2006 12:13 pm
Forum: News & Chat
Topic: Blender "Sprint" in Innsbruck (update 21.6.2006)
Replies: 23
Views: 25019

I think you ought to find someone who will write a reader(importer) for GIS.
Maybe it already exist.
maybe...
http://blenderartists.org/forum/showthread?t=37133

jm
by jm
Tue Jun 20, 2006 11:40 am
Forum: News & Chat
Topic: Blender "Sprint" in Innsbruck (update 21.6.2006)
Replies: 23
Views: 25019

hi It seams to be good idea to work on some collaborative project with few other guys in Blender. I like to join your development party. I'm not pure programmer same as pildanovak, but I'm working with Blender Game Engine for 4 years and I have done some games already. like: http://o----o.info/swing...
by jm
Sat May 27, 2006 8:36 am
Forum: Foundation and Websites
Topic: I might help with uploading of elephant movie
Replies: 1
Views: 6890

I might help with uploading of elephant movie

hey there

I have opportunity to use academic servers in Czech republic, if you want I might be a good mirror for all the elephant stuff.

let me know if you need help.

2046[at]o----o.info
jm
by jm
Sat May 27, 2006 12:50 am
Forum: News & Chat
Topic: working with weights-skinning - new script(edited)
Replies: 13
Views: 7620

script is moved to
http://plant.ffa.vutbr.cz/~novak/files/zipped/
this one is currently in ScriptPack
by jm
Tue May 23, 2006 10:07 pm
Forum: Interactive 3d
Topic: Video Textures
Replies: 8
Views: 13603

this guy si writing couple game blender scripts and plugins
one of them is realtime video texture
http://ash.webpark.sk/gameVideoTex_eng.htm
by jm
Mon May 15, 2006 6:27 pm
Forum: Interactive 3d
Topic: Blender 2.42 Windows Preview 15: Bugfixes/Vehicle simulation
Replies: 7
Views: 8381

awsome
- 'dynamic' only rigidbody (without rotation), for character movement
- fixes crashes related to armatures

my complex armature system is now visible&functional simply when I hit P. that speed up all game animation process. thx a lot. awsome
by jm
Fri Apr 07, 2006 10:06 pm
Forum: Interface & Tools
Topic: Auto -rotate Change 3D Views Widget
Replies: 2
Views: 2366

that's useless.
my opinion.

jm
by jm
Fri Apr 07, 2006 10:02 pm
Forum: Interactive 3d
Topic: texture loading
Replies: 8
Views: 5478

I need to use textures like 2096*2096(for proprietary application). so that's why I post this question 8)

jm
by jm
Fri Apr 07, 2006 10:00 pm
Forum: News & Chat
Topic: bad redirect
Replies: 3
Views: 2362

bad redirect

hi

I don't know if only I have this problem, but....
when I want to post something and I hit post reply it redirect me mostly on forum index, which is quit annoying.

windows firefox 1.5
jm
by jm
Wed Apr 05, 2006 4:39 am
Forum: Interactive 3d
Topic: texture loading
Replies: 8
Views: 5478

I think guys that this problem is in the blender engine as far as I can remember. I think Ton mentioned this problem like one of problems why is better use blender like an modeler and use for example ogre like a game engine, because he know that this problem is there. Not only this one. I was curiou...
by jm
Fri Mar 31, 2006 7:38 am
Forum: Interactive 3d
Topic: texture loading
Replies: 8
Views: 5478

texture loading

do you know if Blender game engine loads texture to the scene dinamicaly or if it keeps them in the card all the time?

thx jm
by jm
Fri Mar 31, 2006 7:29 am
Forum: Interface & Tools
Topic: what if I delete line to output node?
Replies: 1
Views: 1729

what if I delete line to output node?

hi

do you know what to do if I delete line to output node.
How could I connect it back?

thx jm
by jm
Mon Mar 27, 2006 4:17 am
Forum: Animation
Topic: hard armature baking for Game Engine
Replies: 5
Views: 5095

ok.

now I know that it's possible and thats enough I need.

thx jm
by jm
Mon Mar 27, 2006 3:37 am
Forum: Animation
Topic: hard armature baking for Game Engine
Replies: 5
Views: 5095

2.37a does what I want :D

why do you remove it in new version?

jm