Search found 94 matches

by kino
Sun Oct 30, 2005 8:20 am
Forum: Blender Conference 2013
Topic: Pictures of BC2005
Replies: 10
Views: 20016

hi rui

thanks for the photos of the pre-conference dinner :)
here some from the italian crew
http://www.kino3d.com/forum/album_cat.php?cat_id=3

ciao
by kino
Wed Jan 28, 2004 2:02 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/02/10)
Replies: 7
Views: 6032

bf-blender / Linux glibc 2.3.2 (2004/02/10)

NAN system , truetype yes, international no, Game yes

link: http://kino3d.com/files/blender-2.32-li ... 386.tar.gz

please look at the jesterking post to know the update

this version have only the UV undo patch

sorry to not update, some ftp problem in the last days

kino
by kino
Tue Jan 27, 2004 2:33 am
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/27)
Replies: 6
Views: 7395

updated

ciao
kino
by kino
Tue Jan 27, 2004 2:27 am
Forum: News & Chat
Topic: MASSIVE like AI program
Replies: 65
Views: 20343

Thanks really happy you like it :D

kino
by kino
Mon Jan 26, 2004 2:50 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/27)
Replies: 6
Views: 7395

bf-blender / Linux glibc 2.3.2 (2004/01/27)

NAN system , truetype yes, international no, Game yes , openal yes link: Removed Log: intrr "Fixes" bug 929 - The undo system crashed when the maximum number of undo steps in userprefs was set to 1. Increased the lowest possible value to 2 :) Log: hos Modified 'make release' as recommended by J. Wal...
by kino
Mon Jan 26, 2004 2:40 am
Forum: Testing Builds
Topic: tuhopuu / Linux glibc 2.3.2 (2004-01-25)
Replies: 7
Views: 7495

updated with the new Union mesh by Spectr Added union mesh tool submitted by Spectr. CTRL-V in editmode allows you to modify the edges of adjacent faces. You can choose how the two faces should be connected, or change two triangles into a quad face. It propery handles UV, material and vertex color d...
by kino
Sat Jan 24, 2004 11:28 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/24)
Replies: 2
Views: 6057

Needlessly to say, but I say it anyway: thank you for the linux builds, kino. I really appreciate your daily efforts, since the beginning in ztonzy thread on elysiun. :D Thanks happy to know :) ciao kino last commit Log: Ton - Nurbs curve/surface Nkey editmode now displays the W value again! was lo...
by kino
Sat Jan 24, 2004 11:23 pm
Forum: Testing Builds
Topic: tuhopuu / Linux glibc 2.3.2 (2004-01-25)
Replies: 7
Views: 7495

guitarGeek: Vertex Select by Face Called by ALT-B or in 3d header select menu (in editmode) Select the Verts of a face at one time. The tool is a continuous select tool and stays active until RightClick or Esc to cancel Click - Replace selection with highlighted face verts Shift Click - Add to the C...
by kino
Sat Jan 24, 2004 2:01 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/24)
Replies: 2
Views: 6057

bf-blender / Linux glibc 2.3.2 (2004/01/24)

Autoconf system , no TTF, No Game, openal yes link: Removed Log: broken * Preferences for displaying the grid floor, X axis, Y axis, Z axis. (ported from tuhopuu2) Controls are found in the 3D View Properties panel (with the rest of the grid settings). This is more flexible for people like me who ha...
by kino
Fri Jan 23, 2004 9:17 am
Forum: Testing Builds
Topic: tuhopuu / Linux glibc 2.3.2 (2004-01-25)
Replies: 7
Views: 7495

Updated

the icon look good, sometimes when i cancel the select loop
ther's a flash of the border circle

if you cut the default cube with Face loopcut and after use
the select loop the header of the 3d view show the messages from
loopcut

not well explained :roll: sorry

kino
by kino
Fri Jan 23, 2004 9:06 am
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/23)
Replies: 0
Views: 4901

bf-blender / Linux glibc 2.3.2 (2004/01/23)

Autoconf system , no TTF, No Game, openal yes link: Removed Log: Hos Bug fix: meshes deformed by armatures were not getting updated when rendering an animation, i.e., the deformation was delayed. Please test by rendering any animations you have that involve armatures. Log: Hos Bug Fix: bones get upd...
by kino
Thu Jan 22, 2004 1:23 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/22)
Replies: 0
Views: 5531

bf-blender / Linux glibc 2.3.2 (2004/01/22)

Autoconf system , no TTF, No Game, openal yes link: Removed Last two commit by Ton Log: Ton - fix for specularity calculus. Because of new area lamps and new ray-shadow some tests where moved around, causing specularity being calculared when light actually shines behind a face. Thanks inttr for the ...
by kino
Thu Jan 22, 2004 12:37 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/21)
Replies: 3
Views: 6139

thanks :) And I thank you for the daily builds, much appreciated :D :D :D wim thanks hope is useful :) bugfix - with the next commit i change the day Log: - fix for specularity calculus. Because of new area lamps and new ray-shadow some tests where moved around, causing specularity being calculared...
by kino
Wed Jan 21, 2004 11:09 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/21)
Replies: 3
Views: 6139

Log: Ton - fix for bug #903 this was an error as reported more, with horizontal lines in raytraced renderings. It appeared to be an Osa struct being not reset to zero for normals... only happens when using bumpmapping. Log: goofster findnearestedge() ignored hidden vertices. both vertices of the edg...
by kino
Wed Jan 21, 2004 2:44 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/21)
Replies: 3
Views: 6139

bf-blender / Linux glibc 2.3.2 (2004/01/21)

Autoconf system , no TTF, No Game, openal yes link: Removed us the new build Log: rwenzlaff - Fixed Displacement Hollow vs. Solid problem. Test for flipped normals was commented out. Log: ianwill BPython: -- removed struct Script (DNA_script_types.h) from makesdna to blender/include/BPI_script.h (BP...