Excellent, all I need now is an optimised build of yafray and I'll be laughing!
It certainly would be nice to see this become part of the official relese, whether it ever will, who knows.
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- Mon May 17, 2004 10:39 am
- Forum: Interactive 3d
- Topic: Reflections in game engine
- Replies: 6
- Views: 3549
I know one way it has been done in the past is to just have a hole in a wall, and then build a mirror image of your scene on the other side of the hole, forming a 'virtual mirror'. Then you could just use some form of python to movet a copy of your character on the virtual side when the real charact...