Search found 46 matches
- Fri Aug 12, 2005 9:31 pm
- Forum: News & Chat
- Topic: I want Blender but....
- Replies: 11
- Views: 10106
I wish there were a way for me to make the tranzition to Linux(too poor)... I hear only good things... You would have to be quite poor then, because Linux is free :) The best thing to do would be to download and burn the Knoppix LiveCD. That way you can boot into linux off of the CD, and try out al...
- Fri Aug 05, 2005 12:07 am
- Forum: Interface & Tools
- Topic: Feature proposal Updated
- Replies: 15
- Views: 6192
I realized i forget the material panel, so one more picture for this. I added at the color picker dialogue with the possibility to copy and paste colors to/ from clipboard. Cleaner interface and better color picker http://www.neeneenee.de/blender/features/#24 You might want to take a look at the Bu...
- Tue Aug 02, 2005 3:40 am
- Forum: Coding Blender
- Topic: compiling error with scons
- Replies: 8
- Views: 6012
Hi. The problem is that you need to set FREE_WINDOWS=TRUE in your user-def.mk file. I've had this happen to me lots of times when checking out into a new folder. Just to this at the Cygwin (bash) prompt: cd C:/bf-blender/blender echo 'export FREE_WINDOWS=true' > user-def.mk That should do the trick!
- Thu Jul 28, 2005 6:45 am
- Forum: News & Chat
- Topic: Development Digest, july 2005
- Replies: 35
- Views: 28822
So much incredible work! 2.40 will be one of thoe most amazing releases in blender history :) The link to more info on the buttons UI stuff (this could be added to the news article as well) is a wiki page at: http://wiki.blender.org/bin/view.pl/Blenderdev/ButtonsInformationArchitecture Also, of cour...
- Mon Jul 18, 2005 8:22 am
- Forum: Interface & Tools
- Topic: Particles requests
- Replies: 8
- Views: 5123
Two of your feature requests already exist :) -Particles receiving casted (buffered, not raytraced) shadows -Texture affecting the color of the particles Here's a quick 5 second test image: http://www.cgartwork.com/jms/test.jpg To have your particles recieve Buffered shadows (those cast by spotlight...
- Fri Jul 15, 2005 11:19 pm
- Forum: Blender Conference 2013
- Topic: 2004 videos smaller download
- Replies: 7
- Views: 15844
- Fri Jul 15, 2005 10:59 pm
- Forum: Blender Conference 2013
- Topic: 2004 videos smaller download
- Replies: 7
- Views: 15844
- Fri Jul 15, 2005 9:17 pm
- Forum: Blender Conference 2013
- Topic: 2004 videos smaller download
- Replies: 7
- Views: 15844
- Sat May 21, 2005 12:18 am
- Forum: Interface & Tools
- Topic: [Interface Request] Interface Design Contest
- Replies: 10
- Views: 4790
- Sat Apr 16, 2005 1:59 am
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/04/13)
- Replies: 12
- Views: 6532
If there's no text on the viewport shading, I don't see why the mode needs it, it's just wasting space right now. Well, the edit/object mode is very general and important, its something the user should always know. It causes a lot more changes (buttons appearing, etc) than the drawing mode - so it'...
- Thu Mar 24, 2005 3:05 pm
- Forum: News & Chat
- Topic: Turntable view rotation
- Replies: 18
- Views: 10054
- Wed Mar 23, 2005 4:11 pm
- Forum: Animation
- Topic: Feature request (particles related)
- Replies: 10
- Views: 9231
Spawned objects can't be particle emiters. But particles can be particle emiters. Thanks for that clarifying answer :roll: If you don't know what he's talking about, he means that a particle can have generations - when one particicle dies, it will create new ones. You can control this with the CurM...
- Tue Mar 22, 2005 6:20 am
- Forum: Testing Builds
- Topic: bf-blender / Windows (2005/03/20) updated
- Replies: 55
- Views: 20218
the new transform widget stuff is very cool. However, there's a problem with changing modes (local/global/normal) - there is no indication whatsoever what mode you're in. I still like matt's MMB toggle idea - i'd like to try it, even if it seems wierd ;) Also that would be a quick way to turn widget...
- Sat Mar 19, 2005 8:13 pm
- Forum: Interface & Tools
- Topic: Icon Toolbar Python Script - script included.
- Replies: 3
- Views: 2656
- Fri Mar 18, 2005 10:50 pm
- Forum: Testing Builds
- Topic: bf-blender / Windows (2005/03/18)
- Replies: 42
- Views: 14542
- what to do with G,R,S hotkeys? It could switch the manipulator "mode"... - header button/menu for manipulator mode? I think the hotkeys definitely should change the "mode" of the manipulator. Also, if the mode buttons are shown in the header, it should be done like the vertex/edge/face mode selec...