Search found 43 matches

by aequitas
Fri Mar 16, 2007 8:43 am
Forum: Python
Topic: Large amount of ipo keys
Replies: 8
Views: 4520

I think i just gonna use pydrivers. I have been experimenting but i think it is to hard to add that many keys.

Maybe a slimed down version for the ipo curve as a fake ipo and pydrivers for the actual anymation.

Thanks for you tim guys.
by aequitas
Wed Mar 14, 2007 11:32 pm
Forum: Python
Topic: Large amount of ipo keys
Replies: 8
Views: 4520

The append method is going to be slow in a loop like that since it reallocates memory each time. Something purpose built for this circumstance would be faster. Maybe an append() that also takes a list? On the other hand, IPO stands for InterPOlate, as in interpolated curve. Maybe it is time to do a...
by aequitas
Wed Mar 14, 2007 4:16 pm
Forum: Python
Topic: Large amount of ipo keys
Replies: 8
Views: 4520

Large amount of ipo keys

I am trying to build a 3d animation from acceleration sensor information to visualize movement. I am doing this via a object which is controlled by ipo curves. I have 3 values (x,y,z) for the object's movement and about a 100 samples per second. It is very easy to get to 10k in about 5 minutes of me...
by aequitas
Thu Mar 06, 2003 12:54 am
Forum: Interface & Tools
Topic: Making the text editor use the Windows/Mac/etc clipboard
Replies: 2
Views: 4531

I think that is just one of the things that should be improved in the text editor: - Unix like copying and pasting would be nice to (select text to copy to clipboard, middlemouse to paste) But that would be a prob with the scrolling as it is now. - Syntax highligthing would be nice to. - Code-comple...
by aequitas
Sun Feb 23, 2003 9:31 pm
Forum: Coding Blender
Topic: BMP and JPG
Replies: 9
Views: 9371

There is a lan at my place tomorow. I think someone will have the iso for that game.

Mailing would not be easy i think. Because my mailbox can't fit large files.

Thanks for the advice anyway.
by aequitas
Sun Feb 23, 2003 5:17 pm
Forum: Coding Blender
Topic: BMP and JPG
Replies: 9
Views: 9371

If your a windows user irfanview would be the awnser. This program can batch convert files from bmp to jpg. If your linux user try gimp. Don't know any other batch conversion program for linux yet. Could u please tell us where you found those texture files. Cause i am looking to expand my collection.
by aequitas
Thu Feb 20, 2003 4:31 pm
Forum: News & Chat
Topic: A question a NKey suggest
Replies: 3
Views: 2852

Making a circle with a specific diameter is very simple. Make a line with 2 vertices. One in the centrer of the object (place the 3d cursor there) the other should be at the half of the diameter away from the middle vertice. then go to the editbuttons to the spin section set the degr to 360 the turn...
by aequitas
Thu Feb 20, 2003 1:55 pm
Forum: Interactive 3d
Topic: Alpha texture with twoside goes wrong
Replies: 14
Views: 10178

Nice examples. If i would use them on my site i would have to use a warning like.

WARNING!: This would look very very very very ugly on a internet exploder browser.

I have treid phoenix a little bit but opera stays my faforite for now. Just like the things you said.
by aequitas
Thu Feb 20, 2003 12:45 pm
Forum: Interactive 3d
Topic: Alpha texture with twoside goes wrong
Replies: 14
Views: 10178

Never used phoenix before. Just downloaded it. Looks nice, has tabs, is cross platform. Will try it out. I mainly used opera because i work 2 platform. windoos for webdesign/games and linux for games/coding/blender/everything. And i needed a cross platform browser so my bookmarks and history could t...
by aequitas
Thu Feb 20, 2003 11:43 am
Forum: News & Chat
Topic: About Fuetures
Replies: 16
Views: 5216

not realy something yet. But right now i am working on a exact copy of my boses sword.

One high poly true model and one low poly game model.

But he doesn't know what he is going to do his game about yet so making something for it isn't usefull.
by aequitas
Thu Feb 20, 2003 11:33 am
Forum: Interactive 3d
Topic: Alpha texture with twoside goes wrong
Replies: 14
Views: 10178

Nice site. Good design. To bad it is not working on opera. Do mozilla clones support it right? I am trying do develop my own personal site. But it is realy tough to make it linux, win, ie, ns and whatever compatible. Especialy css styles. Sends me a message when you have a update. Would like to see ...
by aequitas
Thu Feb 20, 2003 11:28 am
Forum: News & Chat
Topic: About Fuetures
Replies: 16
Views: 5216

I am happy for you that you have the awnser.

Myself is hoping to for a better 3dsmax export. A friend of me is currently developing a game in directx (i try to talk im over but it is useless) and it wouold be nice if i could convert my files to 3ds files so he can use them in his game.
by aequitas
Wed Feb 19, 2003 11:37 pm
Forum: Interactive 3d
Topic: Alpha texture with twoside goes wrong
Replies: 14
Views: 10178

Since thier still working on the 2.26 gamengine i think it will have a lot of improvements and maybe the correct handling of alpha images to. Nive face. Just a little bit more detail on the mounth. And to bad the alpha doesn't work out that nice. Never mind about the high texture model. Just upgrade...
by aequitas
Wed Feb 19, 2003 12:54 pm
Forum: Interactive 3d
Topic: 3dplugin also as java?
Replies: 0
Views: 4254

3dplugin also as java?

To improve portability over platform's for the 3d-plugin i think it would be nice if the plugin would be available as java-applet. Espesialy on windows platform where most users havn't got the previleges to download and install plugins a java based player would be the solution. Maybe the performance...
by aequitas
Wed Feb 19, 2003 12:33 pm
Forum: News & Chat
Topic: About Fuetures
Replies: 16
Views: 5216

raytracing for blender can be done with the yable plugin and then useing yafray to render it. Maybe this feature will be implemented in blender sometime.