Search found 16 matches
- Sun Apr 30, 2006 5:09 pm
- Forum: Testing Builds
- Topic: bf-Blender / OS X for INTEL CPU (2006/03/08)
- Replies: 19
- Views: 26382
Howdy, I am still having make and scons fail trying to compile this. And I am quite sure it is not because of i386ness. Rather it is issues with gcc4. With that being said I see Lukep is working on this matter. For me to be sure and for others to experiment I think it would be good to provide the da...
- Thu Sep 30, 2004 6:14 am
- Forum: Testing Builds
- Topic: bf-blender / OS X 10.3 (2004-09-24) Face select edge select
- Replies: 33
- Views: 15034
Hello,
Step by Step on how to compile and is up to date.
http://www.blender.org/modules.php?op=m ... highlight=
Give it a shot.
jsplifer
Step by Step on how to compile and is up to date.
http://www.blender.org/modules.php?op=m ... highlight=
Give it a shot.
jsplifer
- Fri May 07, 2004 3:45 pm
- Forum: Coding Blender
- Topic: To macosx coders...
- Replies: 9
- Views: 3362
V3nomX: The only way I know how to do this is by starting Blender from the terminal on OSX. For me, I would type: JasperMine:~ jaspermine$ /Volumes/MacClassic/Applications\ \(Mac\ OS\ 9\)/Blender/BlenderOfficial.app/Contents/MacOS/blender -p 0 0 1056 792 You may need to turn Dock hidding on from the...
- Mon Apr 12, 2004 4:11 pm
- Forum: Testing Builds
- Topic: OSX 10.3/10.2 BF builds Scons and Make file sys please test
- Replies: 24
- Views: 10860
Hello Mac Blenders, Nice to see you all in one spot ;) I am seeing quite a few erroneous posts in this thread, what planet are you from? Anyway I'm updating my compile tut to now build with scons...I even updated fink so you could get a working scons a little easier, and worked with openAL people, o...
- Sat Mar 27, 2004 10:54 pm
- Forum: News & Chat
- Topic: Blender 2.32 (BF) on Unix (Mac OS X 10.3.3)
- Replies: 41
- Views: 11438
Hello, That is most disappointing to hear?!? Blender works well on my mac, better than on some windows machines I've used so I'm not sure what to tell you cept to hold tight. Chances are high it is the graphics chip. Do what your doing by communicating to the developers. I have just got a handle on ...
- Mon Feb 23, 2004 4:40 pm
- Forum: Python
- Topic: Configure python 2.2.3 with blender 2.32
- Replies: 3
- Views: 2853
Hello,
Do you think maybe you could use the SEARCH function on these Blender boards???
Perhaps these links will help you:
How to set your PYTHONPATH 101
BlenderBase
Blender Python & Plugins
Google
jsplifer
Do you think maybe you could use the SEARCH function on these Blender boards???
Perhaps these links will help you:
How to set your PYTHONPATH 101
BlenderBase
Blender Python & Plugins
jsplifer
- Wed Feb 11, 2004 1:04 am
- Forum: Rendering
- Topic: Yafray? - My small conclusion.
- Replies: 15
- Views: 6594
- Thu Jan 22, 2004 1:26 am
- Forum: Interactive 3d
- Topic: Game Engine Status Thread
- Replies: 96
- Views: 37118
- Tue Jan 13, 2004 7:07 am
- Forum: Coding Blender
- Topic: OSX compile problem...
- Replies: 1
- Views: 1821
Hi,
Check out my tutorial, it may help.
http://www.blender.org/modules.php?op=m ... pic&t=2736
jsplifer
Check out my tutorial, it may help.
http://www.blender.org/modules.php?op=m ... pic&t=2736
jsplifer
- Tue Jan 13, 2004 7:06 am
- Forum: Coding Blender
- Topic: Compiling blender with static-python on OSX
- Replies: 1
- Views: 1933
Hi,
Check out my tutorial, it may help.
http://www.blender.org/modules.php?op=m ... pic&t=2736
jsplifer
Check out my tutorial, it may help.
http://www.blender.org/modules.php?op=m ... pic&t=2736
jsplifer
- Tue Jan 13, 2004 6:49 am
- Forum: Coding Blender
- Topic: Compiling on Mac 10.3 Panther Tutorial
- Replies: 7
- Views: 6766
Compiling on Mac 10.3 Panther Tutorial
Compiling on Mac 10.3 Panther Tutorial By: jsplifer Hello fellow Blender users. Compiling Blender on the Macintosh couldn't be easier. Here is my solution to getting the Blender3D application running on Mac OS 10.3 Panther. Step #1 Dependencies The first step, is to make sure you have the necessary...
- Wed Aug 06, 2003 2:41 pm
- Forum: Interface & Tools
- Topic: Color fun OSX Tuhopuu Blender
- Replies: 10
- Views: 4297
Crafter Mac OS X Compile
Cekuhnen,
I had to edit the makefile on Crafter, comment out "#For Linux" and un comment "For Mac" or something like that. I did successfully compile it and it looks very cool. Does not seem complete yet, but looking forward to a final version.
jsplifer
I had to edit the makefile on Crafter, comment out "#For Linux" and un comment "For Mac" or something like that. I did successfully compile it and it looks very cool. Does not seem complete yet, but looking forward to a final version.
jsplifer
- Fri Jul 25, 2003 6:52 pm
- Forum: Python
- Topic: glColor glClearColor etc do not work but all buttons (os x)
- Replies: 1
- Views: 2508
Re: glColor glClearColor
cekuhnen,
I have been deleting those lines.
jsplifer
I have been deleting those lines.
jsplifer
- Mon Jun 30, 2003 4:28 pm
- Forum: News & Chat
- Topic: Another OSX update
- Replies: 8
- Views: 2754
Blender 2.27.3 OS X Release
Ohh yes! It just keeps getting better! The slow buttons were my number one peev. And to my delight they are slightly faster in this version. Its actually fun to Global Illuminate now! I also am enjoying the fixed Vertex Paint mode and using it with python scripts. A huge time saver! I did however no...
- Mon Jun 16, 2003 7:03 pm
- Forum: News & Chat
- Topic: new OSX version!
- Replies: 11
- Views: 4889
Opens a whole new area!
YES! This works good for me using 10.2.6. Awesome to see things moving. Many, many thanks.