Search found 16 matches

by jsplifer
Sun Apr 30, 2006 5:09 pm
Forum: Testing Builds
Topic: bf-Blender / OS X for INTEL CPU (2006/03/08)
Replies: 19
Views: 23908

Howdy, I am still having make and scons fail trying to compile this. And I am quite sure it is not because of i386ness. Rather it is issues with gcc4. With that being said I see Lukep is working on this matter. For me to be sure and for others to experiment I think it would be good to provide the da...
by jsplifer
Thu Sep 30, 2004 6:14 am
Forum: Testing Builds
Topic: bf-blender / OS X 10.3 (2004-09-24) Face select edge select
Replies: 33
Views: 11217

Hello,

Step by Step on how to compile and is up to date.

http://www.blender.org/modules.php?op=m ... highlight=

Give it a shot.
jsplifer
by jsplifer
Fri May 07, 2004 3:45 pm
Forum: Coding Blender
Topic: To macosx coders...
Replies: 9
Views: 2450

V3nomX: The only way I know how to do this is by starting Blender from the terminal on OSX. For me, I would type: JasperMine:~ jaspermine$ /Volumes/MacClassic/Applications\ \(Mac\ OS\ 9\)/Blender/BlenderOfficial.app/Contents/MacOS/blender -p 0 0 1056 792 You may need to turn Dock hidding on from the...
by jsplifer
Mon Apr 12, 2004 4:11 pm
Forum: Testing Builds
Topic: OSX 10.3/10.2 BF builds Scons and Make file sys please test
Replies: 24
Views: 8579

Hello Mac Blenders, Nice to see you all in one spot ;) I am seeing quite a few erroneous posts in this thread, what planet are you from? Anyway I'm updating my compile tut to now build with scons...I even updated fink so you could get a working scons a little easier, and worked with openAL people, o...
by jsplifer
Sat Mar 27, 2004 10:54 pm
Forum: News & Chat
Topic: Blender 2.32 (BF) on Unix (Mac OS X 10.3.3)
Replies: 41
Views: 7372

Hello, That is most disappointing to hear?!? Blender works well on my mac, better than on some windows machines I've used so I'm not sure what to tell you cept to hold tight. Chances are high it is the graphics chip. Do what your doing by communicating to the developers. I have just got a handle on ...
by jsplifer
Mon Feb 23, 2004 4:40 pm
Forum: Python
Topic: Configure python 2.2.3 with blender 2.32
Replies: 3
Views: 2183

Hello,

Do you think maybe you could use the SEARCH function on these Blender boards???
Perhaps these links will help you:
How to set your PYTHONPATH 101
BlenderBase
Blender Python & Plugins
Google

jsplifer
by jsplifer
Wed Feb 11, 2004 1:04 am
Forum: Rendering
Topic: Yafray? - My small conclusion.
Replies: 15
Views: 5025

t_bone_blendin,

Blender 2.32 and Yafray 0.0.6 installed under Panther works on this mac. Not really sure whats going on but maybe try downloading and installing again or perhaps doing a very very simple scene to see if it works.

jsplifer
by jsplifer
Thu Jan 22, 2004 1:26 am
Forum: Interactive 3d
Topic: Game Engine Status Thread
Replies: 96
Views: 27029

jorrit,

I'm a huge fan of yours and I was very glad to see your update on the new renderer on your website a few days ago. AWESOME!

jsplifer
by jsplifer
Tue Jan 13, 2004 7:07 am
Forum: Coding Blender
Topic: OSX compile problem...
Replies: 1
Views: 1555

Hi,

Check out my tutorial, it may help.
http://www.blender.org/modules.php?op=m ... pic&t=2736

jsplifer
by jsplifer
Tue Jan 13, 2004 7:06 am
Forum: Coding Blender
Topic: Compiling blender with static-python on OSX
Replies: 1
Views: 1657

Hi,

Check out my tutorial, it may help.
http://www.blender.org/modules.php?op=m ... pic&t=2736

jsplifer
by jsplifer
Tue Jan 13, 2004 6:49 am
Forum: Coding Blender
Topic: Compiling on Mac 10.3 Panther Tutorial
Replies: 7
Views: 5848

Compiling on Mac 10.3 Panther Tutorial

Compiling on Mac 10.3 Panther Tutorial By: jsplifer Hello fellow Blender users. Compiling Blender on the Macintosh couldn't be easier. Here is my solution to getting the Blender3D application running on Mac OS 10.3 Panther. Step #1 Dependencies The first step, is to make sure you have the necessary...
by jsplifer
Wed Aug 06, 2003 2:41 pm
Forum: Interface & Tools
Topic: Color fun OSX Tuhopuu Blender
Replies: 10
Views: 2755

Crafter Mac OS X Compile

Cekuhnen,

I had to edit the makefile on Crafter, comment out "#For Linux" and un comment "For Mac" or something like that. I did successfully compile it and it looks very cool. Does not seem complete yet, but looking forward to a final version.

jsplifer
by jsplifer
Fri Jul 25, 2003 6:52 pm
Forum: Python
Topic: glColor glClearColor etc do not work but all buttons (os x)
Replies: 1
Views: 2129

Re: glColor glClearColor

cekuhnen,

I have been deleting those lines.

jsplifer
by jsplifer
Mon Jun 30, 2003 4:28 pm
Forum: News & Chat
Topic: Another OSX update
Replies: 8
Views: 1982

Blender 2.27.3 OS X Release

Ohh yes! It just keeps getting better! The slow buttons were my number one peev. And to my delight they are slightly faster in this version. Its actually fun to Global Illuminate now! I also am enjoying the fixed Vertex Paint mode and using it with python scripts. A huge time saver! I did however no...
by jsplifer
Mon Jun 16, 2003 7:03 pm
Forum: News & Chat
Topic: new OSX version!
Replies: 11
Views: 3315

Opens a whole new area!

YES! This works good for me using 10.2.6. Awesome to see things moving. Many, many thanks.