Search found 12 matches
- Tue Apr 23, 2013 4:01 am
- Forum: Interface & Tools
- Topic: Feature Request: Time for a System Console Update?
- Replies: 2
- Views: 773
Feature Request: Time for a System Console Update?
The console is still a very integral part of Blender at the moment. A lot of information is displayed there that cannot be accessed anywhere else. However the DOS box is clunky, (if you close the command prompt it closes Blender! AHHH! Luckily Blender's auto saves work very well, can't tell you how ...
- Sat Apr 26, 2008 6:03 pm
- Forum: Rendering
- Topic: Simple Render Farming Feature Idea
- Replies: 6
- Views: 6003
Why reinvent the wheel? Because rubber wheels work better than wooden ones. The point of my method is that there is almost no setup, no other programs. I know that there are other solutions out there, however in my case I was in a hurry and didn't have time, or at least didn't feel like I had time t...
- Thu Apr 24, 2008 12:40 am
- Forum: Rendering
- Topic: Simple Render Farming Feature Idea
- Replies: 6
- Views: 6003
Simple Render Farming Feature Idea
First, My Idea: [/u] Requirements: -X number of computers hooked to a basic network. -A shared folder, either on the server, or on one of the computers to render all frames to as images (png's or jpg's or whatever). What is needed in Blender -A setting in Blender so that as the computers are render...
- Sun Jan 29, 2006 12:36 am
- Forum: Testing Builds
- Topic: bf-blender Orange / Win32 (06/01/25)
- Replies: 16
- Views: 15572
I may not know what I'm talking about sparkus, but I think this might have branched off before some of that hdr support was implemented. It seems to me this is a lot more of a testing features build, kind of like Tuhopuu is/was, and doesn't neccessarily have all the official features. But not to wor...
- Fri Dec 02, 2005 8:22 am
- Forum: Testing Builds
- Topic: bf-blender / Windows 2.40 RC1 (2005/11/28) RC BUILD
- Replies: 70
- Views: 64935
- Thu Dec 01, 2005 8:10 pm
- Forum: Testing Builds
- Topic: bf-blender / Windows 2.40 RC1 (2005/11/28) RC BUILD
- Replies: 70
- Views: 64935
- Fri Nov 25, 2005 10:43 pm
- Forum: Testing Builds
- Topic: BF-Windows/Linux (2005-12-20) CVS+AutoKeyAvail+FasterSoft
- Replies: 20
- Views: 20372
- Tue Oct 18, 2005 6:27 pm
- Forum: Testing Builds
- Topic: 2.40 pre-release alpha1 / Windows
- Replies: 31
- Views: 25453
- Thu Aug 18, 2005 8:47 pm
- Forum: Animation
- Topic: Question about compatability
- Replies: 3
- Views: 4127
- Mon Aug 15, 2005 1:10 am
- Forum: Animation
- Topic: Question about compatability
- Replies: 3
- Views: 4127
Question about compatability
I'm just starting to rig my Yoda model that some may have seen, in Blender 2.37. I was wondering if the new animation and armature system overhaul will be backward compatable. In other words, should I wait for the next release before I rig? Usually Blender is very good with backwards compatability, ...
- Fri Jul 16, 2004 7:49 pm
- Forum: Animation
- Topic: VERY simple feature request
- Replies: 4
- Views: 5315
VERY simple feature request
Could there be a shortcut key to turn off/on auto keyframing when you manipulate an object? Is there one now I don't know about?
- Sat Jan 31, 2004 8:43 pm
- Forum: Interface & Tools
- Topic: View Interface when doing CGI
- Replies: 0
- Views: 1907
View Interface when doing CGI
This is something that we have been talking about over at Blenderwars.com for a little while, but this is my first time posting this suggestion here. When we are putting Blender objects in front of high resolution video, a lot of times it is nice to be able to zoom in and place that CGI Blank exactl...