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- Thu Feb 12, 2004 1:10 pm
- Forum: Rendering
- Topic: breaking down mesh to triangles only?
- Replies: 1
- Views: 2026
hi all, this might be a simple question and I have read the answer somewhere on the web but can't remember the URL: How do I break down my model from quads or other polygons to only triangles? I think there's a special key to break down the entire model. I need this desperately in order to have a ge...