Search found 21 matches

by cog
Wed Apr 20, 2005 1:14 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/18)
Replies: 58
Views: 21439

Re: M blur

Are you going to fix softbodyes+mblur problem? It just doesn't do nothing :roll: Hi Skelet, Motion blur works fine for me with softbody and whilst I am not a developer I'm sure they will require more detail. When you say it doesn't do nothing do you mean motion blur fails to work with your tests or...
by cog
Fri Apr 08, 2005 1:13 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/04)
Replies: 66
Views: 30739

COG, go to the render buttons F10 and look for the rt button. Change the rt number and you'll see differnt versions o the widget. Many thanks infinder, I personally like rt:0 Its chunkiness makes it easy to select no matter what orientation you have to the widget. The 2D versions are a little trick...
by cog
Fri Apr 08, 2005 11:16 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/04)
Replies: 66
Views: 30739

Filename Length in Sequencer & New Widgets

Many thanks gabio for your continued good work. Thanks also to Ton for resolving the issue of filename length in the sequencer. It's now:- - entire directory paths max 160 chars - file names themselves max 80 chars - total (file + dir) max 256 chars It also will not load the file if it’s larger than...
by cog
Thu Jun 10, 2004 12:04 pm
Forum: News & Chat
Topic: blender film
Replies: 7
Views: 4998

A very challenging idea. Is it possible? Anything is possible with the will. The biggest challenge would be keeping the 'team' focused over a long period. Would it help with the development of Blender? Well undoubtedly it would but to what extent I am unsure. One of the greatest things we achieve as...
by cog
Wed May 12, 2004 11:39 pm
Forum: News & Chat
Topic: Producing an Entire Movie in Blender
Replies: 5
Views: 3082

Absolutely, fantastic! PLEASE, post a tutorial (in your copius spare time) :wink: about how you acheived that cool cube effect. It is stunning! Excellent work! BTW, if you're looking for someone to do an audio soundbed for your film, I'd love to help out. Hi Oso sorry I didn't reply directly. I may...
by cog
Wed May 12, 2004 2:29 pm
Forum: News & Chat
Topic: Producing an Entire Movie in Blender
Replies: 5
Views: 3082

I'm on holiday for the next week, but when I return I will post a tutorial. In the meantime I have updated the teaser trailer to include SOUND. It's also about 1Mb smaller after compression with Sorenson.

Direct link 3.3Mb Quicktime
or
Cogfilms Website

Enjoy.

Cog
by cog
Wed May 12, 2004 1:08 am
Forum: News & Chat
Topic: Producing an Entire Movie in Blender
Replies: 5
Views: 3082

Producing an Entire Movie in Blender

Over the last year I have been learning Blender with the one intension of producing an animated movie called 'Cog'. I am pleased to announce that I am now in full production and as a start I have produced a Teaser Trailer to introduce Cog. The home of CogFilms (www.cogfilms.com) I intend to publish ...
by cog
Fri May 07, 2004 10:47 pm
Forum: Documentation & Education
Topic: Temporal Portal
Replies: 1
Views: 2079

Just updated the site with a larger example of the 'temporal portal'.

846x320 3.3Mb Quicktime

http://www.cogfilms.com/

Just follow the movies menu option.

Cog
by cog
Fri May 07, 2004 12:55 pm
Forum: Documentation & Education
Topic: Temporal Portal
Replies: 1
Views: 2079

Temporal Portal

I have updated my website with an interesting 'Temporal Portal' concept for my short 'Cog'.

http://www.cogfilms.com/

I have been very busy lately getting down to the actual production but if there is any/enough interest I will create a tutorial. Please let me know.

Cog
by cog
Wed Apr 21, 2004 12:39 am
Forum: Documentation & Education
Topic: SEASCAPE TUTORIAL POSTED
Replies: 8
Views: 4175

Thanks all. I personally get tremendous satisfaction from learning how to achieve things in Blender. Producing any kind of 3D work requires enormous knowledge, ingenuity and patience and when I first started over a year ago it impressed me how many people had freely contributed to my learning experi...
by cog
Tue Apr 13, 2004 9:07 pm
Forum: Documentation & Education
Topic: COG website and Tutorials
Replies: 0
Views: 1991

COG website and Tutorials

Just to let you all know. I have registered a new domain name. www.cogfilms.com And a new email address where I can be easily contacted:- cog@cogfilms.com For those in the UK you can substitute .co.uk New Tutorials in the making Creating a WAKE on water Atmospheric Clouds and simulated surface tensi...
by cog
Sun Apr 11, 2004 5:37 pm
Forum: Documentation & Education
Topic: Animated Texture Tutorial Posted
Replies: 2
Views: 2862

Animated Texture Tutorial Posted

I have created a new tutorial on animated textures in Blender that is available from Cogs webpage.

http://www.cogfilms.com/

I have also posted a movie demonstrating animated textures from the same site.

Cog
by cog
Sun Apr 11, 2004 2:20 pm
Forum: Documentation & Education
Topic: SEASCAPE TUTORIAL POSTED
Replies: 8
Views: 4175

Cog Updated Site

I have added an introductory tutorial just on animated procedural textures that is only 4 pages long and 125kb. http://www.cogfilms.com/tutorials.html This was a section that I removed from my seascape tutorial as I thought it was getting a little long. However, I had referred to it there and though...
by cog
Sat Apr 10, 2004 7:06 pm
Forum: Documentation & Education
Topic: SEASCAPE TUTORIAL POSTED
Replies: 8
Views: 4175

SEASCAPE TUTORIAL POSTED

:D I have just posted a tutorial on creating Seascapes and Oceans on my Cog Website.

http://www.cogfilms.com/tutorials.html

It's over 4,000 words in length and has 48 screenshots explaining all the techniques neccessary to create a realistic ocean scene.


COG
by cog
Thu Apr 01, 2004 3:45 pm
Forum: Documentation & Education
Topic: Docbook XML?
Replies: 6
Views: 3072

OK I know that there are pdf chapters in the chapter directories of the manual CD, but havn't had a chance to check, at work at the moment. However, I am still interested in Docbook XML and its use for documentation creation and standardisation. I have read many websites out there to help with setup...