Search found 11 matches

by mikew
Tue Apr 13, 2004 6:32 am
Forum: Interface & Tools
Topic: Object browser?
Replies: 3
Views: 2053

Checking out SPE...

:) Very interesting. I did a search of the Blender archives for "object browser" and found the SPE project: http://projects.blender.org/projects/spe/ (more up-to-date info appears to be available at Stani's SPE website: http://spe.pycs.net/ Looks very much like what I want (and more, a full Python I...
by mikew
Tue Apr 13, 2004 6:05 am
Forum: Interface & Tools
Topic: Object Hierarchy Browser
Replies: 12
Views: 3164

Me, too?

GullyFoyle,

Me, too. See my posting on this forum today, "Object Browser?" (entered before seeing your post).

Did you ever get a reply or further info on this issue?
by mikew
Tue Apr 13, 2004 5:55 am
Forum: Interface & Tools
Topic: Object browser?
Replies: 3
Views: 2053

Object browser?

I'm new to Blender, so I may be missing it :? But is there an object browser (in the sense of browsing the logical structure of objects, e.g., as done in most OO programming environments) in Blender? Even working through the getting started tutorial in a careful fashion (in order to be able to sugge...
by mikew
Mon Apr 12, 2004 10:08 am
Forum: Coding Blender
Topic: Compiling on Mac 10.3 Panther Tutorial
Replies: 7
Views: 6603

Using Darwinports on Mac OS X 10.3.3 (Panther)

Re Krug's msg above: Has anyone had success with building Blender on Mac OS X 10.3.3 (latest rev of Panther) using the darwinports mechanism? I tried and it gets all the way to the final load of object files but appears to fail on a bad symbol reference to Apple's AudioToolbox.framework. (I suspect ...
by mikew
Sun Apr 11, 2004 11:58 pm
Forum: Testing Builds
Topic: OSX 10.3/10.2 BF builds Scons and Make file sys please test
Replies: 24
Views: 10461

Similar problems to anders_gud

I get a similar crash msg in the console log to anders_gud on OS X 10.3.3: Could not find platform independent libraries <prefix> Could not find platform dependent libraries <exec_prefix> Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>] 'import site' failed; use -v for traceback I've put the...
by mikew
Sun Apr 11, 2004 9:35 am
Forum: Testing Builds
Topic: Darwinports build of Blender on Mac OS X 10.3.3?
Replies: 0
Views: 2850

Darwinports build of Blender on Mac OS X 10.3.3?

Has anyone had success with building Blender on Mac OS X 10.3.3 (latest rev of Panther) using the darwinports mechanism? I tried and it gets all the way to the final load of object files but appears to fail on a bad symbol reference to Apple's AudioToolbox.framework. (I suspect some symbolname chang...
by mikew
Mon Apr 05, 2004 11:54 pm
Forum: Python
Topic: Setting up Python scripting in Blender on Mac OS X 10.3.3?
Replies: 4
Views: 3959

:D Many thanks to Michel. Followed his suggestion to install a "command line" Python 2.2.3 in parallel with the Mac OS X pre-installed Python 2.3. The scripting example in Chap. 20 of the Sep '03 guide now works fine. Note: Use Fink (http://fink.sourceforge.net/) to install Python 2.2.3. (I installe...
by mikew
Mon Apr 05, 2004 12:11 pm
Forum: Python
Topic: Setting up Python scripting in Blender on Mac OS X 10.3.3?
Replies: 4
Views: 3959

Still more info -- bad news

:( Still more info found -- bad news... From the Blender 2.32 release notes: Known issue: Blender still uses Python 2.2, and it doesn't include a Python library with all modules compiled in. This can cause some errors when people want to use external modules, but have Python 2.3 installed on their s...
by mikew
Mon Apr 05, 2004 11:57 am
Forum: Python
Topic: Setting up Python scripting in Blender on Mac OS X 10.3.3?
Replies: 4
Views: 3959

More info on configuration of Blender 2.32 for Mac OS X

OK, so if I execute the following Python code from a text window: import sys print sys.path print sys.version I get: ['/sw/lib/python2.2/', '/sw/lib/python2.2/plat-darwin', '/sw/lib/python2.2/lib-tk', '/sw/lib/lib-dynload', '/Applications/Blender 2.32 + docs/Blender.app/Contents/MacOS', '/Applicatio...
by mikew
Mon Apr 05, 2004 11:13 am
Forum: Python
Topic: Setting up Python scripting in Blender on Mac OS X 10.3.3?
Replies: 4
Views: 3959

Setting up Python scripting in Blender on Mac OS X 10.3.3?

I'm running Blender 2.32 on Mac OS X 10.3.3 (latest update of "Panther") and attempting to run the Python scripting example in Chapter 20 of the last online Blender Guide (September 22 2003 S68, pages 381-388). I attempted to follow instructions similar to those for Linux and other UNIXes in setting...
by mikew
Mon Mar 22, 2004 1:37 am
Forum: Documentation & Education
Topic: Help with creating armatures in gingerbread man tutorial?
Replies: 2
Views: 2557

Help with creating armatures in gingerbread man tutorial?

After successfully completing the "Gus", the gingerbread man tutorial in chapter 4 of the Sep. 22, 2003 (S68) PDF version of the Blender Docs with an earlier version of Blender (2.27?), I tried it again in blender 2.32. Many UI features have changed (for the better) and I've been able to work throug...