Search found 10 matches

by Michaelv
Sun Oct 03, 2004 3:44 am
Forum: Coding Blender
Topic: SCons errors
Replies: 9
Views: 5267

It says that "Can't read file source/blender/makesdna/DNA_listBase.h" is the problem. Make sure that DNA_listBase.h exists in the correct place and isn't corrupted. Or it may be a path issue "home/mame/build/build/cygwin/source/blender/makesdna/intern/dna.c" , thats a correct place issue. :wink:
by Michaelv
Sun Apr 11, 2004 8:11 pm
Forum: Testing Builds
Topic: OSX 10.3/10.2 BF builds Scons and Make file sys please test
Replies: 24
Views: 9759

Another set of modifications, libpng and libjpeg were linking to the dyn lib version, that's corrected they are now linking to the static lib's. So another new Generic version has been downloaded.

Thanks for the patience.

Michael Velikanje

http://builds.blender3d.ch/osx/
by Michaelv
Sun Apr 11, 2004 4:26 am
Forum: Testing Builds
Topic: OSX 10.3/10.2 BF builds Scons and Make file sys please test
Replies: 24
Views: 9759

I've recompiled the Generic-2.32-blender.app with the libSDL.a so there should be no dependence problems. The default behaviour of the gcc linker if the -dynamic flag is used, is to look for a *.dylib before using a *.a lib even if the *.a lib is specified. If this works I'll go ahead and recompile ...
by Michaelv
Sat Apr 10, 2004 11:15 am
Forum: Testing Builds
Topic: OSX 10.3/10.2 BF builds Scons and Make file sys please test
Replies: 24
Views: 9759

http://builds.blender3d.ch/osx/ new build with game engine will be uploaded tonight! claas I've uploaded two versions: One optimized for the G4 and a generic version with out any cpu specific optimizations that may run on G3 or G5s, maybe :? Both have the gameengine enabled. HI this is the error in...
by Michaelv
Thu Apr 08, 2004 7:41 am
Forum: Testing Builds
Topic: OSX 10.3/10.2 BF builds Scons and Make file sys please test
Replies: 24
Views: 9759

cekuhnen wrote:http://builds.blender3d.ch/osx/

new build with game engine will be uploaded tonight!

claas
I've uploaded two versions:

One optimized for the G4 and a generic version with out any cpu specific optimizations that may run on G3 or G5s, maybe :? Both have the gameengine enabled.
by Michaelv
Mon Mar 29, 2004 9:12 am
Forum: Interface & Tools
Topic: BVH Motion Capture I/O Update 04/06/08
Replies: 39
Views: 27005

Nicely written script, easy to read and well commented. Works nice to.


Michael Velikanje
by Michaelv
Mon Mar 29, 2004 9:00 am
Forum: Coding Blender
Topic: Building with scons
Replies: 7
Views: 2470

scons is set up to build the gameengine, but the makefiles have lagged behind, I think that is being addressed though. I'd add one step to alien-xmp's list, let scons run until it fails then address the config.opts file, scons may work without help. If it doesn't it will pick backup at the point of ...
by Michaelv
Mon Mar 29, 2004 8:52 am
Forum: News & Chat
Topic: Blender 2.32 (BF) on Unix (Mac OS X 10.3.3)
Replies: 41
Views: 9452

I will test this soon. Is there hope that it will getaddexd to the CVS ? Adding -ffast-math to the SConstruct file for 'darwin' in CVS would be ok but adding -mcpu or -mtune with cpu specific tags doesn't. It shouldn't be to hard to write some python code to add the correct cpu tag automatically th...
by Michaelv
Sun Mar 28, 2004 9:34 pm
Forum: News & Chat
Topic: Blender 2.32 (BF) on Unix (Mac OS X 10.3.3)
Replies: 41
Views: 9452

Optimization on the scons build method is nonexsistant for darwin. I added extra_flags = ['-pipe', '-fPIC', '-funsigned-char', '-ffast-math', '-mcpu=7450', '-mtune=7450'] , '-ffast-math', '-mcpu=7450', '-mtune=7450' are the additions. and release_flags = ['-O3'] to the if sys.platform =='darwin' sec...
by Michaelv
Fri Mar 26, 2004 8:42 pm
Forum: News & Chat
Topic: blender logo legal issues
Replies: 12
Views: 5620

http://www.ggmark.com/protect.html The first and fourth paragraphs probably pertain to blender. Blender most likely would be condidered a generic mark since it was in use prior to its use by NaN or Neo, since I've had a "blender" on my kitchen counter far longer than NeoGeo or NaN have existed "blen...