Hello everybody,
For those interrested in radial menus test in the toolbox,
you can find a build (windows only today) in this thread:
http://www.blender.org/forum/viewtopic.php?t=9947
cheers.
Search found 12 matches
- Sat Oct 28, 2006 3:25 pm
- Forum: Interface & Tools
- Topic: Radial menus toolbox
- Replies: 0
- Views: 1437
- Fri Oct 27, 2006 12:48 pm
- Forum: Testing Builds
- Topic: Call for builds with radial menu
- Replies: 5
- Views: 10248
- Thu Oct 26, 2006 5:55 pm
- Forum: Testing Builds
- Topic: Call for builds with radial menu
- Replies: 5
- Views: 10248
Re: Call for builds with radial menu
Hi everybody, I've read in Matt Ebb homepage that he's looking for somebody to create build(s) including his radial menus. He has made a patch available in the patch tracker. for more infos on this EXCELLENT feature you have to look at his site: http://mke3.net/archives/2006/07/radiation.html http:...
- Thu Oct 26, 2006 5:53 pm
- Forum: Testing Builds
- Topic: Call for builds with radial menu
- Replies: 5
- Views: 10248
Call for builds with radial menu
Hi everybody, I've read in Matt Ebb homepage that he's looking for somebody to create build(s) including his radial menus. He has made a patch available in the patch tracker. for more infos on this EXCELLENT feature you have to look at his site: http://mke3.net/archives/2006/07/radiation.html http:/...
- Sun Aug 21, 2005 11:19 am
- Forum: Animation
- Topic: Comprehensive Character Animation Proposal
- Replies: 40
- Views: 46286
Hello everybody,
What do you think about the bones rotation limits (Degree of Freedom = DOF)
we all desire in this built ?
http://www.blender.org/forum/viewtopic.php?t=6771 (widows & Mac)
http://www.blender.org/forum/viewtopic.php?t=6773 (Liux)
Christmas in Agust ?

What do you think about the bones rotation limits (Degree of Freedom = DOF)
we all desire in this built ?
http://www.blender.org/forum/viewtopic.php?t=6771 (widows & Mac)
http://www.blender.org/forum/viewtopic.php?t=6773 (Liux)
Christmas in Agust ?



- Sun Aug 21, 2005 11:11 am
- Forum: Animation
- Topic: Constraints
- Replies: 3
- Views: 3704
Hi myfish,
have look at this link:
http://www.blender.org/forum/viewtopic.php?t=6771
(Blender.org Forum Index -> Testing Builds -> Soc project: IK, Mac OS X 10.3, Windows (2005/08/19) )[/url]
have look at this link:
http://www.blender.org/forum/viewtopic.php?t=6771
(Blender.org Forum Index -> Testing Builds -> Soc project: IK, Mac OS X 10.3, Windows (2005/08/19) )[/url]
- Wed Apr 06, 2005 10:29 pm
- Forum: Testing Builds
- Topic: bf-blender / Windows (2005/04/04)
- Replies: 66
- Views: 31485
- Mon Feb 28, 2005 10:15 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/02/22) update
- Replies: 14
- Views: 7825
- Fri Feb 25, 2005 1:23 pm
- Forum: Testing Builds
- Topic: Tuhopuu3 / Windows (2005/02/22) update
- Replies: 14
- Views: 7825
- Wed Nov 03, 2004 9:20 pm
- Forum: Testing Builds
- Topic: bf-blender / Windows (2004/10/29)
- Replies: 32
- Views: 15945
Hi everyone, Could these features be tested in the new builds? Could the Knife feature (Shift K) behave like the Loop Subdivide (Ctlr R) to let use "slide" the cutting edges ? It would give us more control than the Exact line or Midpoint options. Plus: when edges are selected in a mesh (loop or just...
- Tue Oct 19, 2004 9:55 pm
- Forum: Testing Builds
- Topic: bf-blender / Windows (2004/10/18)
- Replies: 34
- Views: 15306
- Mon Oct 11, 2004 10:49 pm
- Forum: Testing Builds
- Topic: bf-blender / Windows (2004/10/09)
- Replies: 27
- Views: 12754
Hi everyone at Blender's, Like it was told in the previous build the header bar is flickering when adding armature in 3d view. I'm running on win XP pro with a GeForce4 MX. Thanks for all the new usefull features. I'm very impatient to see the improvements the coders will bring on the armature/chara...