Search found 12 matches

by etienneL
Sat Oct 28, 2006 3:25 pm
Forum: Interface & Tools
Topic: Radial menus toolbox
Replies: 0
Views: 1407

Radial menus toolbox

Hello everybody,

For those interrested in radial menus test in the toolbox,
you can find a build (windows only today) in this thread:
http://www.blender.org/forum/viewtopic.php?t=9947

cheers.
by etienneL
Fri Oct 27, 2006 12:48 pm
Forum: Testing Builds
Topic: Call for builds with radial menu
Replies: 5
Views: 10026

Oh no, don't be sorry, we have it for test thanks to you.
I've posted a link to your bulid on Matt Ebb homepage.

Ciao.
by etienneL
Thu Oct 26, 2006 5:55 pm
Forum: Testing Builds
Topic: Call for builds with radial menu
Replies: 5
Views: 10026

Re: Call for builds with radial menu

Hi everybody, I've read in Matt Ebb homepage that he's looking for somebody to create build(s) including his radial menus. He has made a patch available in the patch tracker. for more infos on this EXCELLENT feature you have to look at his site: http://mke3.net/archives/2006/07/radiation.html http:...
by etienneL
Thu Oct 26, 2006 5:53 pm
Forum: Testing Builds
Topic: Call for builds with radial menu
Replies: 5
Views: 10026

Call for builds with radial menu

Hi everybody, I've read in Matt Ebb homepage that he's looking for somebody to create build(s) including his radial menus. He has made a patch available in the patch tracker. for more infos on this EXCELLENT feature you have to look at his site: http://mke3.net/archives/2006/07/radiation.html http:/...
by etienneL
Sun Aug 21, 2005 11:19 am
Forum: Animation
Topic: Comprehensive Character Animation Proposal
Replies: 40
Views: 43886

Hello everybody,
What do you think about the bones rotation limits (Degree of Freedom = DOF)
we all desire in this built ?
http://www.blender.org/forum/viewtopic.php?t=6771 (widows & Mac)
http://www.blender.org/forum/viewtopic.php?t=6773 (Liux)

Christmas in Agust ? :D :D :D
by etienneL
Sun Aug 21, 2005 11:11 am
Forum: Animation
Topic: Constraints
Replies: 3
Views: 3563

Hi myfish,
have look at this link:
http://www.blender.org/forum/viewtopic.php?t=6771
(Blender.org Forum Index -> Testing Builds -> Soc project: IK, Mac OS X 10.3, Windows (2005/08/19) )[/url]
by etienneL
Wed Apr 06, 2005 10:29 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/04)
Replies: 66
Views: 29667

Hey everyone,
Like modron not possible to download the build (stopping round 400 kb).
I want to thank Gabio for the regular builds he give us and the developpers team as well.
So much functionalities in a so light soft, you are champions dudes...
by etienneL
Mon Feb 28, 2005 10:15 pm
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/02/22) update
Replies: 14
Views: 7348

Hey good news
I'm confident in Blender future with developpers like you.
:D
by etienneL
Fri Feb 25, 2005 1:23 pm
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/02/22) update
Replies: 14
Views: 7348

Nice job.
About the new timeline: ther is no STOP button.
Is it possible that the PLAY button become a toggle START/STOP button ?
I agree with Pierre-Luc_Auclair suggestions.
Cheers.
by etienneL
Wed Nov 03, 2004 9:20 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/29)
Replies: 32
Views: 14823

Hi everyone, Could these features be tested in the new builds? Could the Knife feature (Shift K) behave like the Loop Subdivide (Ctlr R) to let use "slide" the cutting edges ? It would give us more control than the Exact line or Midpoint options. Plus: when edges are selected in a mesh (loop or just...
by etienneL
Tue Oct 19, 2004 9:55 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/18)
Replies: 34
Views: 14329

I totally agree with Pablosbrain too.
by etienneL
Mon Oct 11, 2004 10:49 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/09)
Replies: 27
Views: 11905

Hi everyone at Blender's, Like it was told in the previous build the header bar is flickering when adding armature in 3d view. I'm running on win XP pro with a GeForce4 MX. Thanks for all the new usefull features. I'm very impatient to see the improvements the coders will bring on the armature/chara...