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- Wed Jun 23, 2004 6:41 pm
- Forum: Testing Builds
- Topic: tuhopuu windows (04/06/18) CVS plus UV texture paint
- Replies: 20
- Views: 11335
What I have been trying is using texture paint directly onto the mesh, Save image, then reload same image in material texture as a displacement, render at low setting.... about 10 seconds of clicking madly.... mainly just rendering it to see how deep the displacement is with different shades of grey...