Search found 9 matches

by R2Blend
Sat Feb 12, 2005 7:58 pm
Forum: Interactive 3d
Topic: New blender game to download
Replies: 9
Views: 6197

Pierron, you never cease to impress me!
by R2Blend
Fri Aug 20, 2004 11:10 pm
Forum: Interface & Tools
Topic: ScreenSaver?
Replies: 9
Views: 3325

I'm pretty sure it works.
by R2Blend
Fri Aug 20, 2004 10:40 pm
Forum: Interface & Tools
Topic: ScreenSaver?
Replies: 9
Views: 3325

Just change ".exe" to ".scr" outside of blender.
by R2Blend
Fri Aug 20, 2004 4:24 am
Forum: Interactive 3d
Topic: blender-joystick
Replies: 16
Views: 8731

This seriousley needs to be implemented in the LogicBricks. Maybe ForceFeedback too. are you 13???? the problem with having it as a logic brick is that how would it send the data? if you think about how you tell an object to move with logic bricks, yuo assign a seperate key to each direction you wa...
by R2Blend
Thu Aug 19, 2004 6:39 am
Forum: Interactive 3d
Topic: blender-joystick
Replies: 16
Views: 8731

This seriousley needs to be implemented in the LogicBricks. Maybe ForceFeedback too.
by R2Blend
Wed Aug 18, 2004 2:13 am
Forum: Interactive 3d
Topic: T2 Screenshots.
Replies: 43
Views: 17136

levon wrote:we dont need mouse x and mouse y seperate components, this can be done in python realy easily.
Ahem, some people (me) are still learning python and can only write extremely simple scripts. :P

I think they would be nice for people who can't code python.
by R2Blend
Sat Aug 14, 2004 11:40 pm
Forum: Interactive 3d
Topic: Can't see materials!!
Replies: 1
Views: 2208

You can't see materials in the game engine. And when you press the "vertcol make" button, it looks exactly like in shaded mode.
by R2Blend
Sat Aug 14, 2004 11:34 pm
Forum: Interactive 3d
Topic: T2 Screenshots.
Replies: 43
Views: 17136

All I have to say is wow. wow. :shock: With all of those combined, and all of the bugs fixed, and many more logic bricks, then Blender's engine would be PERFECT. :) what new logic bricks do you think could be put in to the game engine? Well, maybe more mouse sensors, like mouseMove X or Y. And for ...
by R2Blend
Thu Aug 12, 2004 3:25 am
Forum: Interactive 3d
Topic: T2 Screenshots.
Replies: 43
Views: 17136

All I have to say is wow.

wow. :shock:

With all of those combined, and all of the bugs fixed, and many more logic bricks, then Blender's engine would be PERFECT. :)